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      <arglist>(const Vec3d *pVectors, int nVectors, Vec3d &amp;result)</arglist>
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      <anchorfile>namespaceMath3d.html</anchorfile>
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      <arglist>(const Mat3d &amp;matrix1, const Mat3d &amp;matrix2, Mat3d &amp;result)</arglist>
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      <arglist>(const Mat3d &amp;matrix, float scalar, Mat3d &amp;result)</arglist>
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      <anchorfile>namespaceMath3d.html</anchorfile>
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      <arglist>(const Mat3d &amp;matrix, const Vec3d &amp;vec, Vec3d &amp;result)</arglist>
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      <arglist>(Mat3d &amp;matrix, float alpha, float beta, float gamma)</arglist>
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      <arglist>(Mat3d &amp;matrix, const Vec3d &amp;rotation)</arglist>
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      <arglist>(Mat3d &amp;matrix, const Vec3d &amp;axis, float theta)</arglist>
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      <anchorfile>namespaceMath3d.html</anchorfile>
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      <arglist>(Mat3d &amp;matrix, float theta)</arglist>
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      <arglist>(Transformation3d &amp;transformation, const Vec3d &amp;rotation, const Vec3d &amp;translation)</arglist>
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      <arglist>(Transformation3d &amp;transformation, const Transformation3d &amp;sourceTransformation)</arglist>
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      <arglist>(Vec3d &amp;vec, float x, float y, float z)</arglist>
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      <anchorfile>namespaceMath3d.html</anchorfile>
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      <anchorfile>namespaceMath3d.html</anchorfile>
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      <arglist>(const Vec3d &amp;vec)</arglist>
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      <arglist>(Vec3d &amp;vec, const Vec3d &amp;vectorToSubtract)</arglist>
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      <anchorfile>namespaceMath3d.html</anchorfile>
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      <arglist>(const Mat3d &amp;matrix1, const Mat3d &amp;matrix2, Mat3d &amp;result)</arglist>
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      <anchorfile>namespaceMath3d.html</anchorfile>
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      <arglist>(const Vec3d &amp;vector1, const Vec3d &amp;vector2, Vec3d &amp;result)</arglist>
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      <anchorfile>namespaceMath3d.html</anchorfile>
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      <arglist>(const Vec3d &amp;vec, const Vec3d &amp;rotation, const Vec3d &amp;translation, Vec3d &amp;result)</arglist>
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      <arglist>(const Vec3d &amp;vec, const Vec3d &amp;rotation, const Vec3d &amp;translation, Vec3d &amp;result)</arglist>
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      <anchorfile>namespaceMath3d.html</anchorfile>
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      <arglist>(const Mat3d &amp;matrix, Mat3d &amp;result)</arglist>
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      <arglist></arglist>
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      <arglist>()</arglist>
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    <member kind="variable" protection="private">
      <type>bool</type>
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      <anchorfile>classCCVCamCapture.html</anchorfile>
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      <arglist></arglist>
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    <member kind="variable" protection="private">
      <type>CByteImage *</type>
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      <anchorfile>classCCVCamCapture.html</anchorfile>
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      <arglist></arglist>
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      <name>CDatabaseEntry</name>
      <anchorfile>classCDatabaseEntry.html</anchorfile>
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      <arglist>()</arglist>
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    <member kind="function">
      <type>int</type>
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      <anchorfile>classCDatabaseEntry.html</anchorfile>
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      <arglist>() const </arglist>
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    <member kind="function">
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      <anchorfile>classCDatabaseEntry.html</anchorfile>
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      <arglist>(int nIndex, Transformation3d &amp;pose) const </arglist>
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      <arglist>(int nSamples)</arglist>
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    <member kind="function">
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      <arglist>(int nIndex, const Transformation3d &amp;pose)</arglist>
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    <member kind="function">
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      <name>~CDatabaseEntry</name>
      <anchorfile>classCDatabaseEntry.html</anchorfile>
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      <arglist>()</arglist>
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    <member kind="variable">
      <type>std::string</type>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <type>int</type>
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      <arglist></arglist>
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    <member kind="variable" protection="private">
      <type>Transformation3d *</type>
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      <arglist></arglist>
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    <name>CDLTCalibration</name>
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      <name>DistortionType</name>
      <anchorfile>classCDLTCalibration.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>eNoDistortion</name>
      <anchorfile>classCDLTCalibration.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>eRadialDistortion</name>
      <anchorfile>classCDLTCalibration.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
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      <arglist></arglist>
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      <type>float</type>
      <name>Calibrate</name>
      <anchorfile>classCDLTCalibration.html</anchorfile>
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      <arglist>(const PairElement *pPairElements, int nPairElements, CCalibration &amp;resultCalibration, DistortionType eCalculateDistortionParameters=eNoDistortion, int nIterations=1000)</arglist>
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    <member kind="function">
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      <name>CDLTCalibration</name>
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      <arglist>()</arglist>
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      <arglist>(const CCalibration &amp;calibration)</arglist>
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      <arglist>(const Vec3d &amp;worldPoint, Vec2d &amp;imagePoint)</arglist>
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    <member kind="function">
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      <name>~CDLTCalibration</name>
      <anchorfile>classCDLTCalibration.html</anchorfile>
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      <arglist>()</arglist>
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      <type>void</type>
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      <arglist>(const CCalibration &amp;calibration, bool bFirstCall)</arglist>
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      <type>void</type>
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      <anchorfile>classCDLTCalibration.html</anchorfile>
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      <arglist>(CCalibration &amp;calibration)</arglist>
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      <type>void</type>
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      <anchorfile>classCDLTCalibration.html</anchorfile>
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      <arglist>(CCalibration &amp;calibration)</arglist>
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      <type>float</type>
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      <anchorfile>classCDLTCalibration.html</anchorfile>
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      <arglist>()</arglist>
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      <type>void</type>
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      <anchorfile>classCDLTCalibration.html</anchorfile>
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      <arglist>(CCalibration &amp;calibration)</arglist>
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      <type>float</type>
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      <anchorfile>classCDLTCalibration.html</anchorfile>
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      <arglist></arglist>
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      <type>float</type>
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      <anchorfile>classCDLTCalibration.html</anchorfile>
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      <arglist></arglist>
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      <type>float</type>
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      <anchorfile>classCDLTCalibration.html</anchorfile>
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      <arglist></arglist>
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      <type>float</type>
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      <anchorfile>classCDLTCalibration.html</anchorfile>
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      <arglist></arglist>
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      <type>float</type>
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      <arglist></arglist>
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      <type>float</type>
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      <arglist></arglist>
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      <type>float</type>
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      <anchorfile>classCDLTCalibration.html</anchorfile>
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      <arglist></arglist>
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      <type>float</type>
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      <arglist></arglist>
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      <type>float</type>
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      <anchorfile>classCDLTCalibration.html</anchorfile>
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      <arglist></arglist>
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      <type>float</type>
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      <anchorfile>classCDLTCalibration.html</anchorfile>
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      <arglist></arglist>
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      <type>float</type>
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      <anchorfile>classCDLTCalibration.html</anchorfile>
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      <arglist></arglist>
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      <type>int</type>
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      <anchorfile>classCDLTCalibration.html</anchorfile>
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      <arglist></arglist>
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      <type>const PairElement *</type>
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      <anchorfile>classCDLTCalibration.html</anchorfile>
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      <arglist></arglist>
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      <type>Vec2d</type>
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      <arglist></arglist>
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      <arglist></arglist>
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      <type></type>
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      <arglist>()</arglist>
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      <arglist>(int nColumns, int nRows, bool bHeaderOnly=false)</arglist>
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      <arglist>(const CDoubleMatrix *pMatrix, bool bHeaderOnly=false)</arglist>
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      <arglist>(const CDoubleMatrix &amp;matrix, bool bHeaderOnly=false)</arglist>
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      <arglist>(const int nColumn, const int nRow)</arglist>
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      <arglist>(const int nColumn, const int nRow) const </arglist>
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      <arglist>(const int nRow)</arglist>
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      <arglist>(const int nRow) const </arglist>
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      <arglist>()</arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist>()</arglist>
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      <anchorfile>classCDoubleMatrix.html</anchorfile>
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      <arglist>(const char *pFileName)</arglist>
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      <arglist></arglist>
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      <arglist>()</arglist>
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      <arglist>(const int nElement)</arglist>
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      <arglist></arglist>
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      <type>bool</type>
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      <arglist>(CByteImage **ppImages)</arglist>
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      <arglist>(int nCameras, VideoMode mode, ColorMode colorMode, ImageProcessor::BayerPatternType bayerPatternType)</arglist>
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      <arglist>(VideoMode mode, ColorMode colorMode, ImageProcessor::BayerPatternType bayerPatternType)</arglist>
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      <arglist>(unsigned int &amp;sec, unsigned int &amp;usec)</arglist>
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      <arglist>()</arglist>
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      <arglist>(CByteImage **ppImages)</arglist>
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      <arglist>(VideoMode mode, ColorMode colorMode, ImageProcessor::BayerPatternType bayerPatternType=ImageProcessor::eBayerRG, FrameRate frameRate=e30fps, int nNumberUIDs=0,...)</arglist>
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      <arglist>(unsigned int nLow, unsigned int nHigh)</arglist>
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      <arglist>(CByteImage *pInput, CByteImage *pOutput)</arglist>
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      <arglist>(FrameRate frameRate)</arglist>
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      <arglist>()</arglist>
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      <arglist>[MAX_CAMERAS]</arglist>
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      <arglist>[MAX_CAMERAS]</arglist>
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      <arglist>[MAX_CAMERAS]</arglist>
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      <arglist>[MAX_CAMERAS]</arglist>
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      <arglist>[MAX_CAMERAS]</arglist>
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      <arglist></arglist>
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      <arglist>[MAX_PORTS]</arglist>
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      <type>static CLinux1394Capture *</type>
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      <arglist>[MAX_CAMERAS]</arglist>
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      <arglist>(CByteImage **ppImages)</arglist>
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      <anchor>a99afcbba17bb3e6a40deacdeaa188701</anchor>
      <arglist>(VideoMode mode, ColorMode colorMode, ImageProcessor::BayerPatternType bayerPatternType=ImageProcessor::eBayerRG, FrameRate frameRate=e30fps, int nNumberUIDs=0,...)</arglist>
    </member>
    <member kind="function">
      <type></type>
      <name>CLinux1394Capture2</name>
      <anchorfile>classCLinux1394Capture2.html</anchorfile>
      <anchor>a3bb0e5b8d2b61e49d7c515a5ca6b5c76</anchor>
      <arglist>(int nCameras, VideoMode mode, float fFormat7FrameRate=30.0f, int nFormat7MinX=0, int nFormat7MinY=0, int nFormat7Width=-1, int nFormat7Height=-1, ColorMode colorMode=CVideoCaptureInterface::eBayerPatternToRGB24, ImageProcessor::BayerPatternType bayerPatternType=ImageProcessor::eBayerRG)</arglist>
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    <member kind="function">
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      <name>CLinux1394Capture2</name>
      <anchorfile>classCLinux1394Capture2.html</anchorfile>
      <anchor>ae4ceea52402f12b2863e77d5d701f3d9</anchor>
      <arglist>(VideoMode mode, float fFormat7FrameRate=30.0f, int nFormat7MinX=0, int nFormat7MinY=0, int nFormat7Width=-1, int nFormat7Height=-1, ColorMode colorMode=CVideoCaptureInterface::eBayerPatternToRGB24, ImageProcessor::BayerPatternType bayerPatternType=ImageProcessor::eBayerRG, int nNumberUIDs=0,...)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>CloseCamera</name>
      <anchorfile>classCLinux1394Capture2.html</anchorfile>
      <anchor>a9c3249405e4cc458d78118de61f0ee44</anchor>
      <arglist>()</arglist>
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    <member kind="function">
      <type>dc1394camera_t *</type>
      <name>GetCameraHandle</name>
      <anchorfile>classCLinux1394Capture2.html</anchorfile>
      <anchor>ac057ec5e1a42cc7228314a7a34aea738</anchor>
      <arglist>(int Index)</arglist>
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    <member kind="function">
      <type>FrameRate</type>
      <name>GetFrameRate</name>
      <anchorfile>classCLinux1394Capture2.html</anchorfile>
      <anchor>a281afd6d9ec97076c864d0ea379afbc7</anchor>
      <arglist>() const </arglist>
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    <member kind="function">
      <type>int</type>
      <name>GetHeight</name>
      <anchorfile>classCLinux1394Capture2.html</anchorfile>
      <anchor>a20a568a26f675239ff546cf3d5514f7c</anchor>
      <arglist>()</arglist>
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    <member kind="function">
      <type>int</type>
      <name>GetNumberOfCameras</name>
      <anchorfile>classCLinux1394Capture2.html</anchorfile>
      <anchor>a0c41c7b4445cc948c55a0267bbcc478a</anchor>
      <arglist>()</arglist>
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    <member kind="function">
      <type>CByteImage::ImageType</type>
      <name>GetType</name>
      <anchorfile>classCLinux1394Capture2.html</anchorfile>
      <anchor>ac594f7e1d38bd62b409960bf96dac1bd</anchor>
      <arglist>()</arglist>
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    <member kind="function">
      <type>VideoMode</type>
      <name>GetVideoMode</name>
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      <arglist>() const </arglist>
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    <member kind="function">
      <type>int</type>
      <name>GetWidth</name>
      <anchorfile>classCLinux1394Capture2.html</anchorfile>
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      <arglist>()</arglist>
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      <type>void</type>
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      <anchorfile>classCLinux1394Capture2.html</anchorfile>
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      <arglist>()</arglist>
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      <anchorfile>classCLinux1394Capture2.html</anchorfile>
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      <arglist>()</arglist>
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      <arglist>(std::vector&lt; std::string &gt; uids)</arglist>
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      <arglist>(int nValue)</arglist>
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      <anchorfile>classCLinux1394Capture2.html</anchorfile>
      <anchor>afd1c1eb9a44810b63b60e289e412b082</anchor>
      <arglist>(dc1394feature_t feature, std::string sName, int nValue)</arglist>
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      <anchorfile>classCLinux1394Capture2.html</anchorfile>
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      <arglist>(int nValue)</arglist>
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      <anchorfile>classCLinux1394Capture2.html</anchorfile>
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      <arglist>(int nValue)</arglist>
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      <arglist>(int nTemperature)</arglist>
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      <anchorfile>classCLinux1394Capture2.html</anchorfile>
      <anchor>a40103d89fb3a43ed5006a5dee03b481e</anchor>
      <arglist>(int nU, int nV, int nCamera=-1)</arglist>
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    <member kind="function">
      <type></type>
      <name>~CLinux1394Capture2</name>
      <anchorfile>classCLinux1394Capture2.html</anchorfile>
      <anchor>a807ad99932745caf7ee45e1db934a56e</anchor>
      <arglist>()</arglist>
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    <member kind="function" protection="protected">
      <type>std::string</type>
      <name>CamUIDToString</name>
      <anchorfile>classCLinux1394Capture2.html</anchorfile>
      <anchor>af2372204c73fdb805500a21242507179</anchor>
      <arglist>(uint64_t uid)</arglist>
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    <member kind="function" protection="protected">
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      <anchorfile>classCLinux1394Capture2.html</anchorfile>
      <anchor>aa91d7542b8fbdc1676bf15c896b9583f</anchor>
      <arglist>(CByteImage *pInput, CByteImage *pOutput)</arglist>
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      <arglist>()</arglist>
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      <arglist>(FrameRate frameRate)</arglist>
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    <member kind="function" protection="protected">
      <type>bool</type>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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    <member kind="function" protection="protected">
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      <anchorfile>classCLinux1394Capture2.html</anchorfile>
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      <arglist>()</arglist>
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      <anchorfile>classCLinux1394Capture2.html</anchorfile>
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      <arglist>(int nCamera)</arglist>
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      <arglist>()</arglist>
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      <anchorfile>classCLinux1394Capture2.html</anchorfile>
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      <arglist>(int y, int u, int v, unsigned char *output)</arglist>
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      <type>int</type>
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      <anchorfile>classCLinux1394Capture2.html</anchorfile>
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      <arglist></arglist>
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      <type>const ImageProcessor::BayerPatternType</type>
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      <arglist></arglist>
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      <type>bool</type>
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      <anchorfile>classCLinux1394Capture2.html</anchorfile>
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      <arglist></arglist>
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      <type>bool</type>
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      <anchorfile>classCLinux1394Capture2.html</anchorfile>
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      <arglist></arglist>
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    <member kind="variable" protection="protected">
      <type>const ColorMode</type>
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      <anchorfile>classCLinux1394Capture2.html</anchorfile>
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      <arglist></arglist>
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    <member kind="variable" protection="protected">
      <type>float</type>
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      <anchorfile>classCLinux1394Capture2.html</anchorfile>
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      <arglist></arglist>
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      <type>FrameRate</type>
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      <anchorfile>classCLinux1394Capture2.html</anchorfile>
      <anchor>a94d4d59e94eb026ea02c87ff2834513d</anchor>
      <arglist></arglist>
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      <type>const VideoMode</type>
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      <anchorfile>classCLinux1394Capture2.html</anchorfile>
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      <arglist></arglist>
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      <arglist></arglist>
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    <member kind="variable" protection="protected">
      <type>int</type>
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      <anchorfile>classCLinux1394Capture2.html</anchorfile>
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      <arglist></arglist>
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      <anchorfile>classCLinux1394Capture2.html</anchorfile>
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      <arglist></arglist>
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      <type>int</type>
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      <anchorfile>classCLinux1394Capture2.html</anchorfile>
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      <arglist></arglist>
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      <arglist></arglist>
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      <anchorfile>classCLinux1394Capture2.html</anchorfile>
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      <arglist></arglist>
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      <anchorfile>classCLinux1394Capture2.html</anchorfile>
      <anchor>a375eff369fdd4f048dc07dd173741c94</anchor>
      <arglist>[MAX_CAMERAS]</arglist>
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      <type>CByteImage *</type>
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      <arglist></arglist>
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      <anchorfile>classCLinux1394Capture2.html</anchorfile>
      <anchor>aa46bbc82069bc715083d77c3cac0ee82</anchor>
      <arglist>[MAX_CAMERAS]</arglist>
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      <arglist></arglist>
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      <arglist>[MAX_CAMERAS]</arglist>
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      <arglist>[MAX_CAMERAS]</arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist>[MAX_CAMERAS]</arglist>
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      <arglist>(const CMatd &amp;m)</arglist>
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      <arglist>(int nRows, int nColumns)</arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist>(float x)</arglist>
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      <arglist>()</arglist>
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      <arglist>(int nKernelSize)</arglist>
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      <anchorfile>classCMeanFilter.html</anchorfile>
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      <arglist>()</arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <name>FindRegionsOfGivenColor</name>
      <anchorfile>classCObjectColorSegmenter.html</anchorfile>
      <anchor>a0c8c624ee9557e28cb79129ad68605b0</anchor>
      <arglist>(CByteImage *pResultImage, ObjectColor color, RegionList &amp;regionList, int nMinPointsPerRegion)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>FindRegionsOfGivenColor</name>
      <anchorfile>classCObjectColorSegmenter.html</anchorfile>
      <anchor>a25bd40075c5ea7e3b51ff62355fdd763</anchor>
      <arglist>(CByteImage *pResultImage, ObjectColor color, int hue, int hue_tol, int min_sat, int max_sat, int min_v, int max_v, RegionList &amp;regionList, int nMinPointsPerRegion)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>SetColorParameterSet</name>
      <anchorfile>classCObjectColorSegmenter.html</anchorfile>
      <anchor>a8fb2d82e00f69339999d33a051b1a7c8</anchor>
      <arglist>(const CColorParameterSet *pColorParameterSet)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>SetImage</name>
      <anchorfile>classCObjectColorSegmenter.html</anchorfile>
      <anchor>aceba1f1d029a83eff9a8a0a31d0831e3</anchor>
      <arglist>(const CByteImage *pImage, const Object2DList *pROIList=0)</arglist>
    </member>
    <member kind="function">
      <type></type>
      <name>~CObjectColorSegmenter</name>
      <anchorfile>classCObjectColorSegmenter.html</anchorfile>
      <anchor>ad4cb7a2a68fb298137368dc0c1714caa</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="variable" protection="private">
      <type>const CColorParameterSet *</type>
      <name>m_pColorParameterSet</name>
      <anchorfile>classCObjectColorSegmenter.html</anchorfile>
      <anchor>af543a9d5b040f3109ae70b7f3992a2e8</anchor>
      <arglist></arglist>
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    <member kind="variable" protection="private">
      <type>CByteImage *</type>
      <name>m_pHSVImage</name>
      <anchorfile>classCObjectColorSegmenter.html</anchorfile>
      <anchor>a312eb381609e9c1a99ea24c7e82b3d7e</anchor>
      <arglist></arglist>
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    <member kind="variable" protection="private">
      <type>const CByteImage *</type>
      <name>m_pRGBImage</name>
      <anchorfile>classCObjectColorSegmenter.html</anchorfile>
      <anchor>a93c97f87499c573b3f8c6e1860efc01c</anchor>
      <arglist></arglist>
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    <member kind="variable" protection="private">
      <type>const Object2DList *</type>
      <name>m_pROIList</name>
      <anchorfile>classCObjectColorSegmenter.html</anchorfile>
      <anchor>a2c7c86b0b0d67e184978c2710ba43d94</anchor>
      <arglist></arglist>
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    <member kind="variable" protection="private">
      <type>CByteImage *</type>
      <name>m_pTempImage</name>
      <anchorfile>classCObjectColorSegmenter.html</anchorfile>
      <anchor>a7b4a86bdf8971c35c3f2db385873289f</anchor>
      <arglist></arglist>
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  <compound kind="class">
    <name>CObjectEntry</name>
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      <type></type>
      <name>CObjectEntry</name>
      <anchorfile>classCObjectEntry.html</anchorfile>
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      <arglist>(const char *pName, const char *pPath)</arglist>
    </member>
    <member kind="function">
      <type>bool</type>
      <name>Init</name>
      <anchorfile>classCObjectEntry.html</anchorfile>
      <anchor>a1262c99c7fcb24345e985c25b12d7a12</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function">
      <type></type>
      <name>~CObjectEntry</name>
      <anchorfile>classCObjectEntry.html</anchorfile>
      <anchor>a08b9397c8087fe784837dd1ccea1a102</anchor>
      <arglist>()</arglist>
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    <member kind="variable">
      <type>std::string</type>
      <name>m_sName</name>
      <anchorfile>classCObjectEntry.html</anchorfile>
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      <arglist></arglist>
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  <compound kind="class">
    <name>CObjectEntryFilterInterface</name>
    <filename>classCObjectEntryFilterInterface.html</filename>
    <member kind="function" virtualness="pure">
      <type>virtual bool</type>
      <name>CheckEntry</name>
      <anchorfile>classCObjectEntryFilterInterface.html</anchorfile>
      <anchor>a10bbd8b4f9f28cc36526895da0d0e82e</anchor>
      <arglist>(const Object3DEntry &amp;entry)=0</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual</type>
      <name>~CObjectEntryFilterInterface</name>
      <anchorfile>classCObjectEntryFilterInterface.html</anchorfile>
      <anchor>a4101f7a318457167694b9ae00c1c39ba</anchor>
      <arglist>()</arglist>
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  <compound kind="class">
    <name>CObjectFinder</name>
    <filename>classCObjectFinder.html</filename>
    <member kind="function">
      <type>void</type>
      <name>AddObject</name>
      <anchorfile>classCObjectFinder.html</anchorfile>
      <anchor>a79b1f73637708d0a41c64fe83b494155</anchor>
      <arglist>(const Object2DEntry &amp;entry)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>ClearObjectList</name>
      <anchorfile>classCObjectFinder.html</anchorfile>
      <anchor>a9c382149b703cdc511a62fea0a4377c8</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function">
      <type></type>
      <name>CObjectFinder</name>
      <anchorfile>classCObjectFinder.html</anchorfile>
      <anchor>a546f5b21883c37f18926d565f43be16e</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function">
      <type>int</type>
      <name>Finalize</name>
      <anchorfile>classCObjectFinder.html</anchorfile>
      <anchor>abe13b7c7d93e73a698357a167d69dec7</anchor>
      <arglist>()</arglist>
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    <member kind="function">
      <type>void</type>
      <name>FindObjects</name>
      <anchorfile>classCObjectFinder.html</anchorfile>
      <anchor>a3d763fb43a8ab464dbccb3678cf07159</anchor>
      <arglist>(const CByteImage *pImage, CByteImage *pResultImage, ObjectColor color, int nMinPointsPerRegion, bool bShowSegmentedImage)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>FindObjects</name>
      <anchorfile>classCObjectFinder.html</anchorfile>
      <anchor>ad5ab8e588bb4bf6f3de9843408b41e67</anchor>
      <arglist>(const CByteImage *pImage, CByteImage *pResultImage, ObjectColor color, int nMinPointsPerRegion, CByteImage *pResultSegmentedImage)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>FindObjects</name>
      <anchorfile>classCObjectFinder.html</anchorfile>
      <anchor>ad51ce828fbc7c240a1342a3770ecc308</anchor>
      <arglist>(const CByteImage *pImage, CByteImage *pResultImage, ObjectColor colorName, int hue, int hue_tol, int min_sat, int max_sat, int min_v, int max_v, int nMinPointsPerRegion, bool bShowSegmentedImage)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>FindObjectsInSegmentedImage</name>
      <anchorfile>classCObjectFinder.html</anchorfile>
      <anchor>aa8d68d2cc25e103a3ab5cb7dfa2e1571</anchor>
      <arglist>(const CByteImage *pSegmentedImage, CByteImage *pResultImage, ObjectColor color, int nMinPointsPerRegion, bool bShowSegmentedImage)</arglist>
    </member>
    <member kind="function">
      <type>CByteImage *</type>
      <name>GetSegmentationResult</name>
      <anchorfile>classCObjectFinder.html</anchorfile>
      <anchor>a8d3e70d6c2c483b25a3bdf63a690b087</anchor>
      <arglist>()</arglist>
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    <member kind="function">
      <type>void</type>
      <name>PrepareImages</name>
      <anchorfile>classCObjectFinder.html</anchorfile>
      <anchor>ae07fb22ad1b7674db695d416d9c6ef87</anchor>
      <arglist>(const CByteImage *pImage, float fROIFactor=-1, bool bCalculateHSVImage=true)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>SetColorParameterSet</name>
      <anchorfile>classCObjectFinder.html</anchorfile>
      <anchor>a0d796a169b54413513c564c3802b605e</anchor>
      <arglist>(const CColorParameterSet *pColorParameterSet)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>SetRegionFilter</name>
      <anchorfile>classCObjectFinder.html</anchorfile>
      <anchor>a9ef4eb61638fa95e5893c94ed12c639b</anchor>
      <arglist>(CRegionFilterInterface *pRegionFilter)</arglist>
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    <member kind="function">
      <type></type>
      <name>~CObjectFinder</name>
      <anchorfile>classCObjectFinder.html</anchorfile>
      <anchor>ac0a7f0db939ddfa016ee67fe136fca25</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="variable">
      <type>Object2DList</type>
      <name>m_objectList</name>
      <anchorfile>classCObjectFinder.html</anchorfile>
      <anchor>ab47886f054fdc7c191a35d0b61826052</anchor>
      <arglist></arglist>
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    <member kind="function" protection="private">
      <type>void</type>
      <name>CheckRegionsForObjects</name>
      <anchorfile>classCObjectFinder.html</anchorfile>
      <anchor>aa00eef7f41d401bc1167ef6a92e9fae3</anchor>
      <arglist>(const CByteImage *pColorImage, const CByteImage *pSegmentedImage, CByteImage *pResultImage, RegionList &amp;regionList, ObjectColor color)</arglist>
    </member>
    <member kind="variable" protection="private">
      <type>bool</type>
      <name>m_bUseROI</name>
      <anchorfile>classCObjectFinder.html</anchorfile>
      <anchor>ad2a6f60d9f11e0891cd666f86bf63aea</anchor>
      <arglist></arglist>
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    <member kind="variable" protection="private">
      <type>int</type>
      <name>m_nIDCounter</name>
      <anchorfile>classCObjectFinder.html</anchorfile>
      <anchor>add161c26a813fa3f399676316c1c17f4</anchor>
      <arglist></arglist>
    </member>
    <member kind="variable" protection="private">
      <type>CObjectColorSegmenter *</type>
      <name>m_pObjectColorSegmenter</name>
      <anchorfile>classCObjectFinder.html</anchorfile>
      <anchor>a68a8fb7f5645b39e7c0c94576e319d27</anchor>
      <arglist></arglist>
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    <member kind="variable" protection="private">
      <type>CRegionFilterInterface *</type>
      <name>m_pRegionFilter</name>
      <anchorfile>classCObjectFinder.html</anchorfile>
      <anchor>a2be0373d96ddb9b7cc433b4fcfc9b4c8</anchor>
      <arglist></arglist>
    </member>
    <member kind="variable" protection="private">
      <type>CByteImage *</type>
      <name>m_pSegmentedImage</name>
      <anchorfile>classCObjectFinder.html</anchorfile>
      <anchor>a5dbffec7481391aa1fac1812eab97eb0</anchor>
      <arglist></arglist>
    </member>
    <member kind="variable" protection="private">
      <type>Object2DList</type>
      <name>m_ROIList</name>
      <anchorfile>classCObjectFinder.html</anchorfile>
      <anchor>a77041f592abe8ce467efee294ac41211</anchor>
      <arglist></arglist>
    </member>
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  <compound kind="class">
    <name>CObjectFinderStereo</name>
    <filename>classCObjectFinderStereo.html</filename>
    <member kind="function">
      <type>void</type>
      <name>AddObject</name>
      <anchorfile>classCObjectFinderStereo.html</anchorfile>
      <anchor>a2b7c00a7af0858f24c023841b33f634c</anchor>
      <arglist>(const Object3DEntry &amp;entry)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>AddObjectClassifier</name>
      <anchorfile>classCObjectFinderStereo.html</anchorfile>
      <anchor>a0461ebd6a5b20b69907dcc81acb32874</anchor>
      <arglist>(CObjectClassifierInterface *pObjectClassifier)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>ClearObjectClassifierList</name>
      <anchorfile>classCObjectFinderStereo.html</anchorfile>
      <anchor>a099204e781e63a8ec111e31365db8be9</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>ClearObjectList</name>
      <anchorfile>classCObjectFinderStereo.html</anchorfile>
      <anchor>acdccf2654eb8f3cc5ba1086898c26090</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function">
      <type></type>
      <name>CObjectFinderStereo</name>
      <anchorfile>classCObjectFinderStereo.html</anchorfile>
      <anchor>a714a168275b2b059a117256b1934ce6a</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function">
      <type>int</type>
      <name>Finalize</name>
      <anchorfile>classCObjectFinderStereo.html</anchorfile>
      <anchor>a9fcb9d76e8b18fe3c9a23d9f69a373f6</anchor>
      <arglist>(float dMinZDistance, float fMaxZDistance, bool bInputImagesAreRectified, ObjectColor finalizeColor=eNone, float fMaxEpipolarDistance=10, bool bUseDistortionParameters=true)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>FindObjects</name>
      <anchorfile>classCObjectFinderStereo.html</anchorfile>
      <anchor>a5292e326f5076ff937cea57a481d96f4</anchor>
      <arglist>(const CByteImage *const *ppImages, CByteImage **ppResultImages, ObjectColor color, int nMinPointsPerRegion, bool bShowSegmentedImage)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>FindObjects</name>
      <anchorfile>classCObjectFinderStereo.html</anchorfile>
      <anchor>a0783e2c6debf57ec58b995f9e5ba0770</anchor>
      <arglist>(const CByteImage *const *ppImages, CByteImage **ppResultImages, ObjectColor color, int nMinPointsPerRegion, CByteImage **ppResultSegmentedImages)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>FindObjects</name>
      <anchorfile>classCObjectFinderStereo.html</anchorfile>
      <anchor>a935aac80f0bab582ea88a0e37a2ce796</anchor>
      <arglist>(const CByteImage *const *ppImages, CByteImage **ppResultImages, ObjectColor colorName, int hue, int hue_tol, int min_sat, int max_sat, int min_v, int max_v, int nMinPointsPerRegion, bool bShowSegmentedImage)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>FindObjectsInSegmentedImage</name>
      <anchorfile>classCObjectFinderStereo.html</anchorfile>
      <anchor>a92faa0c6b8310faaa718ce83a82a61af</anchor>
      <arglist>(const CByteImage *const *ppImages, CByteImage **ppResultImages, ObjectColor color, int nMinPointsPerRegion, bool bShowSegmentedImage)</arglist>
    </member>
    <member kind="function">
      <type>CByteImage *</type>
      <name>GetLeftSegmentationResult</name>
      <anchorfile>classCObjectFinderStereo.html</anchorfile>
      <anchor>a4af7f985a5db880a5d30aff44fa6de3b</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function">
      <type>const Object3DList &amp;</type>
      <name>GetObject3DList</name>
      <anchorfile>classCObjectFinderStereo.html</anchorfile>
      <anchor>af59c38c0b940f9f419a1a8fc59fe5a7e</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function">
      <type>CByteImage *</type>
      <name>GetRightSegmentationResult</name>
      <anchorfile>classCObjectFinderStereo.html</anchorfile>
      <anchor>a53dd8adbbe0fae11141b5138c4a62970</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function">
      <type>const CStereoCalibration *</type>
      <name>GetStereoCalibration</name>
      <anchorfile>classCObjectFinderStereo.html</anchorfile>
      <anchor>a221104cf6e90933a52e038c6eefb8b37</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function">
      <type>bool</type>
      <name>Init</name>
      <anchorfile>classCObjectFinderStereo.html</anchorfile>
      <anchor>a8817c14c6a8468bee96ca04803e1d2f4</anchor>
      <arglist>(const char *pCameraParameterFileName)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>Init</name>
      <anchorfile>classCObjectFinderStereo.html</anchorfile>
      <anchor>af26a613332635c05820c8ab0dab12dfe</anchor>
      <arglist>(CStereoCalibration *pStereoCalibration)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>PrepareImages</name>
      <anchorfile>classCObjectFinderStereo.html</anchorfile>
      <anchor>afebf226835fbf8db8597de9753bb9409</anchor>
      <arglist>(const CByteImage *const *ppImages, float fROIFactor=-1, bool bCalculateHSVImage=true)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>RemoveObjectClassifier</name>
      <anchorfile>classCObjectFinderStereo.html</anchorfile>
      <anchor>ab770c61362c69cbc67c8afc9b018f147</anchor>
      <arglist>(CObjectClassifierInterface *pObjectClassifier)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>SetColorParameterSet</name>
      <anchorfile>classCObjectFinderStereo.html</anchorfile>
      <anchor>ae113c420c3d21daf7d4362c189eb5c77</anchor>
      <arglist>(const CColorParameterSet *pColorParameterSet)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>SetObjectEntryFilter</name>
      <anchorfile>classCObjectFinderStereo.html</anchorfile>
      <anchor>a3530fd02a4fa6b09ef23644b48d5cf9e</anchor>
      <arglist>(CObjectEntryFilterInterface *pObjectEntryFilter)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>SetRegionFilter</name>
      <anchorfile>classCObjectFinderStereo.html</anchorfile>
      <anchor>a085f6f09d888faa149eff588251e12c0</anchor>
      <arglist>(CRegionFilterInterface *pRegionFilter)</arglist>
    </member>
    <member kind="function">
      <type></type>
      <name>~CObjectFinderStereo</name>
      <anchorfile>classCObjectFinderStereo.html</anchorfile>
      <anchor>ac913622476369ce5ebdd6ea17fa7f64a</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="variable">
      <type>Object3DList</type>
      <name>m_objectList</name>
      <anchorfile>classCObjectFinderStereo.html</anchorfile>
      <anchor>a3231468a32868c7436ada0a7deeb72b4</anchor>
      <arglist></arglist>
    </member>
    <member kind="function" protection="protected">
      <type>int</type>
      <name>DetermineMatches</name>
      <anchorfile>classCObjectFinderStereo.html</anchorfile>
      <anchor>a8c15a1cb53911b75840e947fbc6ab8ef</anchor>
      <arglist>(Object2DList &amp;resultListLeft, Object2DList &amp;resultListRight, float fMinZDistance, float fMaxZDistance, bool bInputImagesAreRectified, bool bUseDistortionParameters, ObjectColor finalizeColor, float fMaxYDiff)</arglist>
    </member>
    <member kind="function" protection="protected">
      <type>void</type>
      <name>UpdateObjectFinderLists</name>
      <anchorfile>classCObjectFinderStereo.html</anchorfile>
      <anchor>a849d682b7aaf01aaa602e30fdb179dbc</anchor>
      <arglist>(Object2DList &amp;resultListLeft, Object2DList &amp;resultListRight)</arglist>
    </member>
    <member kind="variable" protection="protected">
      <type>CObjectFinder *</type>
      <name>m_pObjectFinderLeft</name>
      <anchorfile>classCObjectFinderStereo.html</anchorfile>
      <anchor>ab2494f5a4bf933f6ebf50a4308e97cc3</anchor>
      <arglist></arglist>
    </member>
    <member kind="variable" protection="protected">
      <type>CObjectFinder *</type>
      <name>m_pObjectFinderRight</name>
      <anchorfile>classCObjectFinderStereo.html</anchorfile>
      <anchor>a3b2c4668b33af6b267d8d2d0813b7742</anchor>
      <arglist></arglist>
    </member>
    <member kind="variable" protection="protected">
      <type>CStereoCalibration *</type>
      <name>m_pStereoCalibration</name>
      <anchorfile>classCObjectFinderStereo.html</anchorfile>
      <anchor>a6eef2d0490a4a659bc6afbb311a49660</anchor>
      <arglist></arglist>
    </member>
    <member kind="variable" protection="private">
      <type>bool</type>
      <name>m_bOwnCalibration</name>
      <anchorfile>classCObjectFinderStereo.html</anchorfile>
      <anchor>ac766e054ed44de5951e39464305fb357</anchor>
      <arglist></arglist>
    </member>
    <member kind="variable" protection="private">
      <type>std::vector&lt; CObjectClassifierInterface * &gt;</type>
      <name>m_objectClassifierList</name>
      <anchorfile>classCObjectFinderStereo.html</anchorfile>
      <anchor>a76f99e9e2e316d208d2e9bc7b2fb0932</anchor>
      <arglist></arglist>
    </member>
    <member kind="variable" protection="private">
      <type>CObjectEntryFilterInterface *</type>
      <name>m_pObjectEntryFilter</name>
      <anchorfile>classCObjectFinderStereo.html</anchorfile>
      <anchor>a20656c92e9017ac69db754da6f2bdc59</anchor>
      <arglist></arglist>
    </member>
  </compound>
  <compound kind="class">
    <name>CObjectPose</name>
    <filename>classCObjectPose.html</filename>
    <member kind="function">
      <type></type>
      <name>CObjectPose</name>
      <anchorfile>classCObjectPose.html</anchorfile>
      <anchor>acd4b6e0cba3ccbbec55905b2d97d764f</anchor>
      <arglist>(const Vec3d *pObjectPoints, int nPoints)</arglist>
    </member>
    <member kind="function">
      <type>bool</type>
      <name>EstimatePose</name>
      <anchorfile>classCObjectPose.html</anchorfile>
      <anchor>a2714ab07cc325fea2e4f8ae85e187a2c</anchor>
      <arglist>(const Vec2d *pImagePoints, Mat3d &amp;rotationMatrix, Vec3d &amp;translationVector, const CCalibration *pCalibration, int nMaxIterations=350)</arglist>
    </member>
    <member kind="function">
      <type></type>
      <name>~CObjectPose</name>
      <anchorfile>classCObjectPose.html</anchorfile>
      <anchor>aa5f04f8cc4c2ed5bb009c513fb508034</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function" protection="private">
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <type>double</type>
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      <arglist>(const double *pConfiguration)</arglist>
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      <name>CParticleFilterFramework</name>
      <anchorfile>classCParticleFilterFramework.html</anchorfile>
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      <arglist>(int nParticles, int nDimension)</arglist>
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      <arglist>(double *pBestConfiguration)</arglist>
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      <anchorfile>classCParticleFilterFramework.html</anchorfile>
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      <arglist>(double *pBestConfiguration, double dMeanFactor)</arglist>
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      <arglist>(double *pMeanConfiguration)</arglist>
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      <arglist>(double *pPredictedConfiguration)</arglist>
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      <arglist>(double *pResultMeanConfiguration, double dSigmaFactor=1)</arglist>
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      <arglist>()</arglist>
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      <anchorfile>classCParticleFilterFramework.html</anchorfile>
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      <arglist>(bool bSeparateCall=true)=0</arglist>
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      <type>int</type>
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      <arglist>()</arglist>
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      <arglist>(double dSigmaFactor)=0</arglist>
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      <arglist>(int nParticle)=0</arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <type>double</type>
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      <arglist>(const float *pConfiguration)</arglist>
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      <arglist>(int nParticles, int nDimension)</arglist>
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      <arglist>(float *pBestConfiguration)</arglist>
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      <anchorfile>classCParticleFilterFrameworkFloat.html</anchorfile>
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      <arglist>(float *pBestConfiguration, float fMeanFactor)</arglist>
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      <name>GetMeanConfiguration</name>
      <anchorfile>classCParticleFilterFrameworkFloat.html</anchorfile>
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      <arglist>(float *pMeanConfiguration)</arglist>
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      <anchorfile>classCParticleFilterFrameworkFloat.html</anchorfile>
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      <arglist>(float *pPredictedConfiguration)</arglist>
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    <member kind="function">
      <type>double</type>
      <name>ParticleFilter</name>
      <anchorfile>classCParticleFilterFrameworkFloat.html</anchorfile>
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      <arglist>(float *pResultMeanConfiguration, float fSigmaFactor=1.0f)</arglist>
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      <name>~CParticleFilterFrameworkFloat</name>
      <anchorfile>classCParticleFilterFrameworkFloat.html</anchorfile>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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    <member kind="function" protection="protected">
      <type>void</type>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist>(const CByteImage *const *ppInputImages, CByteImage **ppOutputImages)</arglist>
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      <arglist>(const Mat3d &amp;homography, const CCalibration *pCalibration)</arglist>
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      <arglist>(const Vec2d &amp;newCoordinates, Vec2d &amp;originalCoordinates)</arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist>(const CByteImage *pColorImage, const CByteImage *pSegmentedImage, const MyRegion &amp;region)=0</arglist>
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      <arglist>()</arglist>
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      <arglist>(const Vec3d &amp;rgb)</arglist>
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      <arglist>(int nMaxNumberOfTriplets)</arglist>
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      <arglist>(float fFactor)</arglist>
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      <arglist>(const Vec3d &amp;mean)</arglist>
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      <arglist>()</arglist>
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      <arglist></arglist>
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      <arglist>()</arglist>
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      <arglist>(const char *pOIVFilePath, const Vec3d &amp;triangulatedPosition, const Mat3d &amp;orientation, const CByteImage *pMask, int nSize, Vec3d &amp;correctedPosition, float &amp;fRatio, float &amp;fCorrelation)</arglist>
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      <arglist>()</arglist>
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      <arglist>(const CFloatMatrix *pInputData, const CByteImage *pMask, const Vec3d &amp;initialPosition, int nSize, Transformation3d &amp;resultPose, float &amp;fResultError, int &amp;nResultClass, int &amp;nResultView, float &amp;fResultRatio, float &amp;fResultCorrelation, const char *pObjectName)</arglist>
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      <arglist>(int nClass)</arglist>
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      <arglist>(const char *pConfigurationFilename, const char *pCameraParameterFilename, const char *pViewDataBasePathPrefix=0)</arglist>
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      <arglist>(CStereoCalibration *pStereoCalibration)</arglist>
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      <arglist>(float fSizeRatioThreshold, float fCorrelationThreshold)</arglist>
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      <arglist>(CStereoCalibration *pStereoCalibration)</arglist>
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      <arglist>()</arglist>
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      <arglist>(COpenGLVisualizer *pVisualizer, const char *pOIVFilePath, const Transformation3d &amp;pose)</arglist>
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      <arglist>(const char *pOIVFilePath, const Transformation3d &amp;pose, CByteImage *pObjectImage)</arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist>()</arglist>
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      <arglist>(const CByteImage *const *ppInputImages, CByteImage **ppResultImages, int nMinPixelsPerRegion, bool bBlobsOnly=false, float fMaxEpipolarDistance=10, ObjectColor color=eNone, bool bTrack=false, bool bInputImagesAreUndistorted=false)</arglist>
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      <arglist>(const CByteImage *const *ppInputImages, CByteImage **ppResultImages, const char *pObjectName, int nMinPixelsPerRegion, float fMaxEpipolarDistance=10, ObjectColor color=eNone, bool bTrack=false, bool bInputImagesAreUndistorted=false)</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>(CColorParameterSet *pColorParameterSet, CStereoCalibration *pStereoCalibration)</arglist>
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      <arglist>(float fSizeRatioThreshold, float fCorrelationThreshold)</arglist>
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      <arglist>(CStereoCalibration *pStereoCalibration)</arglist>
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      <arglist>(bool bVerbose)</arglist>
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      <arglist>(const CByteImage *const *ppInputImages, CByteImage **ppResultImages, const char *pObjectName=0, int nMinPixelsPerRegion=500, bool bBlobsOnly=false, float fMaxEpipolarDistance=10, ObjectColor color=eNone, bool bTrack=false, bool bInputImagesAreUndistorted=false)</arglist>
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      <arglist>(CObjectFinderStereo *pObjectFinderStereo, const CByteImage *const *ppInputImages, CByteImage **pResultImages, CByteImage *pGrayImage, const char *pObjectName, ObjectColor color, int nMinPixelsPerRegion, bool bBlobsOnly, float fMaxEpipolarDistance, bool bInputImagesAreUndistorted)</arglist>
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      <arglist>()</arglist>
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      <arglist>(CByteImage *pGrayImage, Object3DEntry &amp;entry, const char *pObjectName)</arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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    <member kind="variable" protection="private">
      <type>CObjectFinderStereo *</type>
      <name>m_pObjectFinderStereo</name>
      <anchorfile>classCSegmentableRecognition.html</anchorfile>
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      <arglist></arglist>
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    <member kind="variable" protection="private">
      <type>CSegmentableDatabase *</type>
      <name>m_pSegmentableDatabase</name>
      <anchorfile>classCSegmentableRecognition.html</anchorfile>
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      <arglist></arglist>
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  <compound kind="class">
    <name>CShortImage</name>
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    <member kind="function">
      <type></type>
      <name>CShortImage</name>
      <anchorfile>classCShortImage.html</anchorfile>
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      <arglist>()</arglist>
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    <member kind="function">
      <type></type>
      <name>CShortImage</name>
      <anchorfile>classCShortImage.html</anchorfile>
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      <arglist>(int nImageWidth, int nImageHeight, bool bHeaderOnly=false)</arglist>
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    <member kind="function">
      <type></type>
      <name>CShortImage</name>
      <anchorfile>classCShortImage.html</anchorfile>
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      <arglist>(const CShortImage *pImage, bool bHeaderOnly=false)</arglist>
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      <name>CShortImage</name>
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      <arglist>(const CShortImage &amp;image, bool bHeaderOnly=false)</arglist>
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    <member kind="function">
      <type></type>
      <name>~CShortImage</name>
      <anchorfile>classCShortImage.html</anchorfile>
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      <arglist>()</arglist>
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      <name>height</name>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist>()</arglist>
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      <type>bool</type>
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      <anchorfile>classCShortImage.html</anchorfile>
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      <arglist></arglist>
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  <compound kind="class">
    <name>CSIFTFeatureCalculator</name>
    <filename>classCSIFTFeatureCalculator.html</filename>
    <base>CFeatureCalculatorInterface</base>
    <member kind="function">
      <type>int</type>
      <name>CalculateFeatures</name>
      <anchorfile>classCSIFTFeatureCalculator.html</anchorfile>
      <anchor>a4898eecce10897c029e2754342881ca1</anchor>
      <arglist>(const CByteImage *pImage, CDynamicArray *pResultList, bool bManageMemory=true)</arglist>
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    <member kind="function">
      <type></type>
      <name>CSIFTFeatureCalculator</name>
      <anchorfile>classCSIFTFeatureCalculator.html</anchorfile>
      <anchor>a1c8280ce3f895ab2e1f5c962a64c0110</anchor>
      <arglist>(float fThreshold=0.05f, int nOctaves=3)</arglist>
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    <member kind="function">
      <type>int</type>
      <name>GetNumberOfOctaves</name>
      <anchorfile>classCSIFTFeatureCalculator.html</anchorfile>
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      <arglist>()</arglist>
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    <member kind="function">
      <type>float</type>
      <name>GetThreshold</name>
      <anchorfile>classCSIFTFeatureCalculator.html</anchorfile>
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      <arglist>()</arglist>
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    <member kind="function">
      <type>void</type>
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      <arglist>(int nOctaves)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>SetThreshold</name>
      <anchorfile>classCSIFTFeatureCalculator.html</anchorfile>
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      <arglist>(float fThreshold)</arglist>
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    <member kind="function">
      <type></type>
      <name>~CSIFTFeatureCalculator</name>
      <anchorfile>classCSIFTFeatureCalculator.html</anchorfile>
      <anchor>a076de8b6fd8c7ba6a13855ad8da2d3a3</anchor>
      <arglist>()</arglist>
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    <member kind="function" static="yes">
      <type>static void</type>
      <name>CreateSIFTDescriptors</name>
      <anchorfile>classCSIFTFeatureCalculator.html</anchorfile>
      <anchor>a7638bf1e39805aa1582caf4a93a09c41</anchor>
      <arglist>(const CFloatMatrix *pImage, CDynamicArray *pResultList, float x, float y, float scale, float sigma, const float *pOrientationWeights, bool bManageMemory=true, bool bPerform80PercentCheck=true)</arglist>
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    <member kind="function" static="yes">
      <type>static void</type>
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      <anchorfile>classCSIFTFeatureCalculator.html</anchorfile>
      <anchor>a1515bf9df7af3aa256f460e2b8542500</anchor>
      <arglist>(const CByteImage *pImage, CDynamicArray *pResultList, float x, float y, float scale=1.0f, bool bManageMemory=true, bool bPerform80PercentCheck=true)</arglist>
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    <member kind="function" static="yes">
      <type>static void</type>
      <name>CreateSIFTDescriptors</name>
      <anchorfile>classCSIFTFeatureCalculator.html</anchorfile>
      <anchor>a6a8a7e329c7d83a360fce149b2fb0b54</anchor>
      <arglist>(const CByteImage *pImage, CDynamicArrayTemplatePointer&lt; CFeatureEntry &gt; &amp;resultList, float x, float y, float scale=1.0f, bool bPerform80PercentCheck=true)</arglist>
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      <type>static void</type>
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      <arglist>()</arglist>
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      <type>void</type>
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      <anchorfile>classCSIFTFeatureCalculator.html</anchorfile>
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      <arglist>(const CFloatMatrix *pImage, float scale, int nOctave)</arglist>
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      <type>static void</type>
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      <anchorfile>classCSIFTFeatureCalculator.html</anchorfile>
      <anchor>a9ee256a5ca56eaefdabdfd4d8c06ace0</anchor>
      <arglist>(const CFloatMatrix *pAngleMatrix, const CFloatMatrix *pMagnitudeMatrix, CDynamicArrayTemplate&lt; float &gt; &amp;orientations, bool bPerform80PercentCheck)</arglist>
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      <type>bool</type>
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      <anchorfile>classCSIFTFeatureCalculator.html</anchorfile>
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      <arglist></arglist>
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      <type>float</type>
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      <anchorfile>classCSIFTFeatureCalculator.html</anchorfile>
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      <arglist></arglist>
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      <type>int</type>
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      <anchorfile>classCSIFTFeatureCalculator.html</anchorfile>
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      <arglist></arglist>
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      <type>CDynamicArray *</type>
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      <arglist></arglist>
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      <type>static float</type>
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      <anchorfile>classCSIFTFeatureCalculator.html</anchorfile>
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      <arglist></arglist>
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      <anchorfile>classCSIFTFeatureCalculator.html</anchorfile>
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      <arglist></arglist>
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      <type>static float</type>
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      <anchorfile>classCSIFTFeatureCalculator.html</anchorfile>
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      <arglist></arglist>
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      <type>static float</type>
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      <anchorfile>classCSIFTFeatureCalculator.html</anchorfile>
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      <arglist></arglist>
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      <type>static int</type>
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      <arglist></arglist>
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      <type>static float</type>
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      <anchorfile>classCSIFTFeatureCalculator.html</anchorfile>
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      <arglist></arglist>
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      <type>static float</type>
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      <anchorfile>classCSIFTFeatureCalculator.html</anchorfile>
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      <arglist>[256]</arglist>
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      <type>static float</type>
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      <anchorfile>classCSIFTFeatureCalculator.html</anchorfile>
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      <arglist>[MAX_SCALES]</arglist>
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      <type>static float *</type>
      <name>SIFTGaussianFilters</name>
      <anchorfile>classCSIFTFeatureCalculator.html</anchorfile>
      <anchor>a22495f63e8c74ae78abe79f0684b14a3</anchor>
      <arglist>[MAX_SCALES]</arglist>
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      <type>static int</type>
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      <anchorfile>classCSIFTFeatureCalculator.html</anchorfile>
      <anchor>a8ca62802e3d556648f9d995e0c8771b4</anchor>
      <arglist>[MAX_SCALES]</arglist>
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      <type>static float</type>
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      <anchorfile>classCSIFTFeatureCalculator.html</anchorfile>
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      <arglist>[256 *(MAX_SCALES+1)]</arglist>
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      <type>static int</type>
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      <anchorfile>classCSIFTFeatureCalculator.html</anchorfile>
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      <arglist>[256]</arglist>
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      <type>static float</type>
      <name>SIFTSigmas</name>
      <anchorfile>classCSIFTFeatureCalculator.html</anchorfile>
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      <arglist>[MAX_SCALES]</arglist>
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      <type>static float</type>
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      <anchorfile>classCSIFTFeatureCalculator.html</anchorfile>
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      <arglist>[256]</arglist>
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  <compound kind="class">
    <name>CSIFTFeatureEntry</name>
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    <base>CFeatureEntry</base>
    <member kind="function">
      <type>CFeatureEntry *</type>
      <name>Clone</name>
      <anchorfile>classCSIFTFeatureEntry.html</anchorfile>
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      <arglist>() const </arglist>
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      <type></type>
      <name>CSIFTFeatureEntry</name>
      <anchorfile>classCSIFTFeatureEntry.html</anchorfile>
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      <arglist>(float *data, float x, float y, float angle, float scale)</arglist>
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    <member kind="function">
      <type></type>
      <name>CSIFTFeatureEntry</name>
      <anchorfile>classCSIFTFeatureEntry.html</anchorfile>
      <anchor>a04e28c1ef3994a600737248d58eb6f2c</anchor>
      <arglist>(float x, float y, float angle, float scale)</arglist>
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    <member kind="function">
      <type></type>
      <name>CSIFTFeatureEntry</name>
      <anchorfile>classCSIFTFeatureEntry.html</anchorfile>
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      <arglist>()</arglist>
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    <member kind="function">
      <type></type>
      <name>CSIFTFeatureEntry</name>
      <anchorfile>classCSIFTFeatureEntry.html</anchorfile>
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      <arglist>(const CSIFTFeatureEntry &amp;featureEntry)</arglist>
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    <member kind="function">
      <type>float</type>
      <name>Error</name>
      <anchorfile>classCSIFTFeatureEntry.html</anchorfile>
      <anchor>ab9ef92934286f841873d9043d2ee37b5</anchor>
      <arglist>(const CDynamicArrayElement *pElement) const </arglist>
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    <member kind="function">
      <type>eFeatureType</type>
      <name>GetType</name>
      <anchorfile>classCSIFTFeatureEntry.html</anchorfile>
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      <arglist>() const </arglist>
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    <name>CStereoCalibration</name>
    <filename>classCStereoCalibration.html</filename>
    <member kind="function">
      <type>void</type>
      <name>Calculate3DPoint</name>
      <anchorfile>classCStereoCalibration.html</anchorfile>
      <anchor>aabd22bd759d0d284e14a1a43cf4eb5c9</anchor>
      <arglist>(const Vec2d &amp;cameraPointLeft, const Vec2d &amp;cameraPointRight, Vec3d &amp;worldPoint, bool bInputImagesAreRectified, bool bUseDistortionParameters=true, PointPair3d *pConnectionLine=0)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>CalculateEpipolarLineInLeftImage</name>
      <anchorfile>classCStereoCalibration.html</anchorfile>
      <anchor>ab0b454ba01bbad652b9df662604cb966</anchor>
      <arglist>(const Vec2d &amp;pointInRightImage, Vec3d &amp;l)</arglist>
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      <anchorfile>classCStereoCalibration.html</anchorfile>
      <anchor>a44df34f9b6d7226c3f492af670bc2321</anchor>
      <arglist>(const Vec2d &amp;pointInRightImage, PointPair2d &amp;epipolarLine)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>CalculateEpipolarLineInLeftImage</name>
      <anchorfile>classCStereoCalibration.html</anchorfile>
      <anchor>a3de9f1dc562ffecaf22e07de902fed84</anchor>
      <arglist>(const Vec2d &amp;pointInRightImage, float &amp;m, float &amp;c)</arglist>
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    <member kind="function">
      <type>float</type>
      <name>CalculateEpipolarLineInLeftImageDistance</name>
      <anchorfile>classCStereoCalibration.html</anchorfile>
      <anchor>a1ab7182b9fe14608e0e6244a72bf392d</anchor>
      <arglist>(const Vec2d &amp;pointInLeftImage, const Vec2d &amp;pointInRightImage)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>CalculateEpipolarLineInRightImage</name>
      <anchorfile>classCStereoCalibration.html</anchorfile>
      <anchor>ab30d48297ddc2fa17fa9ba4c859ef807</anchor>
      <arglist>(const Vec2d &amp;pointInLeftImage, Vec3d &amp;l)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>CalculateEpipolarLineInRightImage</name>
      <anchorfile>classCStereoCalibration.html</anchorfile>
      <anchor>aa0bdf102b8e8ac0eed30b050408426c7</anchor>
      <arglist>(const Vec2d &amp;pointInLeftImage, PointPair2d &amp;epipolarLine)</arglist>
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      <type>void</type>
      <name>CalculateEpipolarLineInRightImage</name>
      <anchorfile>classCStereoCalibration.html</anchorfile>
      <anchor>a0468d14154a25a3b869c47ef6f6ddae1</anchor>
      <arglist>(const Vec2d &amp;pointInLeftImage, float &amp;m, float &amp;c)</arglist>
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    <member kind="function">
      <type>float</type>
      <name>CalculateEpipolarLineInRightImageDistance</name>
      <anchorfile>classCStereoCalibration.html</anchorfile>
      <anchor>afa2ca0cf3fa4413cf529166f562d9ee4</anchor>
      <arglist>(const Vec2d &amp;pointInLeftImage, const Vec2d &amp;pointInRightImage)</arglist>
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    <member kind="function">
      <type></type>
      <name>CStereoCalibration</name>
      <anchorfile>classCStereoCalibration.html</anchorfile>
      <anchor>a0ab383c4600b28057512707d463cf697</anchor>
      <arglist>()</arglist>
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    <member kind="function">
      <type></type>
      <name>CStereoCalibration</name>
      <anchorfile>classCStereoCalibration.html</anchorfile>
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      <arglist>(const CStereoCalibration &amp;stereoCalibration)</arglist>
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    <member kind="function">
      <type>const CCalibration *</type>
      <name>GetLeftCalibration</name>
      <anchorfile>classCStereoCalibration.html</anchorfile>
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      <arglist>() const </arglist>
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      <type>void</type>
      <name>GetProjectionMatricesForRectifiedImages</name>
      <anchorfile>classCStereoCalibration.html</anchorfile>
      <anchor>a60dc13543ddc7e994aeb8d42ade2aafc</anchor>
      <arglist>(Mat3d &amp;P1Left, Vec3d &amp;p2Left, Mat3d &amp;P1Right, Vec3d &amp;p2Right) const </arglist>
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      <type>const CCalibration *</type>
      <name>GetRightCalibration</name>
      <anchorfile>classCStereoCalibration.html</anchorfile>
      <anchor>a04864d68327fa6997340d0df26b945d5</anchor>
      <arglist>() const </arglist>
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      <type>bool</type>
      <name>LoadCameraParameters</name>
      <anchorfile>classCStereoCalibration.html</anchorfile>
      <anchor>abc63d9b4bb1e8e27b6348bc77f03e62d</anchor>
      <arglist>(const char *pCameraParameterFileName, bool bTransformLeftCameraToIdentity=true)</arglist>
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      <type>bool</type>
      <name>SaveCameraParameters</name>
      <anchorfile>classCStereoCalibration.html</anchorfile>
      <anchor>afe37a8be430591f81cea73d8e054a0c6</anchor>
      <arglist>(const char *pCameraParameterFileName) const </arglist>
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      <type>void</type>
      <name>Set</name>
      <anchorfile>classCStereoCalibration.html</anchorfile>
      <anchor>a924fcde6625d4aa9506a0f76503d5386</anchor>
      <arglist>(const CStereoCalibration &amp;stereoCalibration)</arglist>
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      <type>void</type>
      <name>SetDistortionParameters</name>
      <anchorfile>classCStereoCalibration.html</anchorfile>
      <anchor>aff6b2902d803aa75a4937cdf71ee9887</anchor>
      <arglist>(float d1_left, float d2_left, float d3_left, float d4_left, float d1_right, float d2_right, float d3_right, float d4_right)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>SetExtrinsicParameters</name>
      <anchorfile>classCStereoCalibration.html</anchorfile>
      <anchor>aa32ee6e5164a355dae8de6cbf7a35973</anchor>
      <arglist>(const Mat3d &amp;left_rotation, const Vec3d &amp;left_translation, const Mat3d &amp;right_rotation, const Vec3d &amp;right_translation, bool bTransformLeftCameraToIdentity=false)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>SetSingleCalibrations</name>
      <anchorfile>classCStereoCalibration.html</anchorfile>
      <anchor>a966a134c0c24cca79fcab9e3eb43ccf1</anchor>
      <arglist>(const CCalibration &amp;leftCalibration, const CCalibration &amp;rightCalibration, bool bTransformLeftCameraToIdentity=false)</arglist>
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    <member kind="function">
      <type></type>
      <name>~CStereoCalibration</name>
      <anchorfile>classCStereoCalibration.html</anchorfile>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <name>CStereoMatcher</name>
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      <arglist>()</arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist>()</arglist>
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      <arglist>(CByteImage *pLeftImage, CByteImage *pRightImage, CFloatMatrix *pDepthMap, int nWindowSize, int nDisparites, int nStep, int nThreshold)</arglist>
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      <arglist>()</arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist>()</arglist>
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      <arglist>(const char *pFilePath)</arglist>
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      <arglist>(int nImageWidth, int nImageHeight)</arglist>
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      <arglist>(const char *pFileName)</arglist>
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      <arglist>(const char *pConfigurationFilename, const char *pDataFilePathPrefix=0)</arglist>
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      <arglist>(int nIndex)</arglist>
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      <arglist>(int nWindowSize, float fMinZ, float fMaxZ, float fThreshold)</arglist>
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      <arglist>(int nMinValidFeatures, float fMaxError)</arglist>
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      <arglist>(bool bStereo)</arglist>
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      <arglist>(bool bVerbose)</arglist>
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      <arglist>()</arglist>
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      <arglist></arglist>
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      <arglist>(const CByteImage *const *ppInputImages, CByteImage **ppResultImages, bool bLocalizeWithStereo=false, int nUseKdTree=0, bool bInputImagesAreUndistorted=false)</arglist>
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      <arglist>()</arglist>
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      <arglist>(bool bVerbose)</arglist>
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      <arglist>()</arglist>
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      <arglist>(const CByteImage *const *ppInputImages, CByteImage **ppResultImages, const char *pObjectName, bool bLocalizeWithStereo, int nUseKdTree, bool bInputImagesAreUndistorted)</arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist>()</arglist>
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      <arglist>(VideoMode mode)</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>(CByteImage **ppImages)</arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist>(const CStereoCalibration *pStereoCalibration)</arglist>
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      <anchorfile>classCUndistortion.html</anchorfile>
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      <arglist>(const CByteImage *pInputImage, CByteImage *pOutputImage)</arglist>
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      <anchorfile>classCUndistortion.html</anchorfile>
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      <arglist>(const CByteImage *const *ppInputImages, CByteImage **ppOutputImages)</arglist>
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      <arglist>()</arglist>
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    <member kind="function">
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      <name>~CUndistortion</name>
      <anchorfile>classCUndistortion.html</anchorfile>
      <anchor>a81ff5818ebfdf868eb276204f71ded57</anchor>
      <arglist>()</arglist>
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    <member kind="variable" protection="private">
      <type>CCalibration *</type>
      <name>m_pCalibration</name>
      <anchorfile>classCUndistortion.html</anchorfile>
      <anchor>a852212ca110fac659928850b42996be2</anchor>
      <arglist></arglist>
    </member>
    <member kind="variable" protection="private">
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      <name>m_pCalibrationLeft</name>
      <anchorfile>classCUndistortion.html</anchorfile>
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      <arglist></arglist>
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      <name>m_pCalibrationRight</name>
      <anchorfile>classCUndistortion.html</anchorfile>
      <anchor>a826a4056327cf72f3930f2dcfedcb27f</anchor>
      <arglist></arglist>
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      <name>m_pStereoCalibration</name>
      <anchorfile>classCUndistortion.html</anchorfile>
      <anchor>a56f720e6b8faf6be76dd1068cc2cb40c</anchor>
      <arglist></arglist>
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      <name>m_pUndistortionMapperLeft</name>
      <anchorfile>classCUndistortion.html</anchorfile>
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      <arglist></arglist>
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      <name>m_pUndistortionMapperRight</name>
      <anchorfile>classCUndistortion.html</anchorfile>
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      <arglist></arglist>
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    <member kind="function">
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      <arglist>(bool bInterpolate)</arglist>
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      <arglist>(const CCalibration *pCalibration)</arglist>
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      <anchorfile>classCUndistortion_1_1CUndistortionMapper.html</anchorfile>
      <anchor>ab65158b361fb8e0bca94c9fd4923217b</anchor>
      <arglist>(const Vec2d &amp;newCoordinates, Vec2d &amp;originalCoordinates)</arglist>
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    <member kind="variable" protection="private">
      <type>const CCalibration *</type>
      <name>m_pCalibration</name>
      <anchorfile>classCUndistortion_1_1CUndistortionMapper.html</anchorfile>
      <anchor>a8ce801823188e7db8b81f0643908e5b9</anchor>
      <arglist></arglist>
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    <filename>classCUndistortionSimple.html</filename>
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    <member kind="function">
      <type></type>
      <name>CUndistortionSimple</name>
      <anchorfile>classCUndistortionSimple.html</anchorfile>
      <anchor>a255dabb4f906f04ac4ed09044ce62201</anchor>
      <arglist>(int width, int height, float d, bool bInterpolate=true)</arglist>
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    <member kind="function">
      <type>int</type>
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      <anchorfile>classCUndistortionSimple.html</anchorfile>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <anchorfile>classCUndistortionSimple.html</anchorfile>
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      <arglist>(const CByteImage *pInputImage, CByteImage *pOutputImage)</arglist>
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      <anchorfile>classCUndistortionSimple.html</anchorfile>
      <anchor>a2ee5f62c9b246d3128f85066798b81cc</anchor>
      <arglist>()</arglist>
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      <type></type>
      <name>~CUndistortionSimple</name>
      <anchorfile>classCUndistortionSimple.html</anchorfile>
      <anchor>a64866c899e0cddca1ecac30c95b0b743</anchor>
      <arglist>()</arglist>
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      <type>int</type>
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      <anchorfile>classCUndistortionSimple.html</anchorfile>
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      <arglist></arglist>
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    <member kind="variable" protection="private">
      <type>CUndistortionMapper *</type>
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      <anchorfile>classCUndistortionSimple.html</anchorfile>
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      <arglist></arglist>
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      <anchorfile>classCUndistortionSimple.html</anchorfile>
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      <arglist></arglist>
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    <member kind="function">
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      <arglist>(int width, int height, float d)</arglist>
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      <anchorfile>classCUndistortionSimple_1_1CUndistortionMapper.html</anchorfile>
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      <arglist>(const Vec2d &amp;newCoordinates, Vec2d &amp;originalCoordinates)</arglist>
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      <type>float</type>
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      <arglist></arglist>
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      <type>float</type>
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      <arglist></arglist>
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      <type>float</type>
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      <anchorfile>classCUndistortionSimple_1_1CUndistortionMapper.html</anchorfile>
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      <arglist></arglist>
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    <filename>classCUnicap1394Capture.html</filename>
    <base>CVideoCaptureInterface</base>
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      <anchorfile>classCUnicap1394Capture.html</anchorfile>
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      <arglist>()</arglist>
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    <member kind="function">
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      <name>CUnicap1394Capture</name>
      <anchorfile>classCUnicap1394Capture.html</anchorfile>
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      <arglist>(int nCameras, VideoMode mode)</arglist>
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      <anchorfile>classCUnicap1394Capture.html</anchorfile>
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      <arglist>()</arglist>
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      <anchorfile>classCUnicap1394Capture.html</anchorfile>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <anchorfile>classCUnicap1394Capture.html</anchorfile>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>(const unsigned char *input, unsigned char *output)</arglist>
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      <arglist>[UNICAP_MAX_CAMERAS]</arglist>
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      <arglist>[UNICAP_MAX_CAMERAS]</arglist>
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      <arglist>[UNICAP_MAX_CAMERAS]</arglist>
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      <arglist></arglist>
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      <type>VideoMode</type>
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      <anchorfile>classCUnicap1394Capture.html</anchorfile>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <anchorfile>classCV4LCapture.html</anchorfile>
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      <arglist>(CByteImage **ppImages)</arglist>
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      <anchorfile>classCV4LCapture.html</anchorfile>
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      <arglist>()</arglist>
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      <anchorfile>classCV4LCapture.html</anchorfile>
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      <arglist>(const char *pDeviceName=&quot;/dev/video0&quot;, int nChannel=0, CVideoCaptureInterface::VideoMode videoMode=CVideoCaptureInterface::e640x480)</arglist>
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      <anchorfile>classCV4LCapture.html</anchorfile>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <anchorfile>classCV4LCapture.html</anchorfile>
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      <arglist>()</arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <anchorfile>classCV4LCapture.html</anchorfile>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <anchorfile>classCV4LCapture.html</anchorfile>
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      <arglist></arglist>
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      <arglist>(CByteImage **ppImages)</arglist>
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      <arglist>()</arglist>
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      <anchorfile>classCVCCapture.html</anchorfile>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <anchorfile>classCVCCapture.html</anchorfile>
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      <arglist>()</arglist>
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      <anchorfile>classCVCCapture.html</anchorfile>
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      <arglist>()</arglist>
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      <arglist>(const CByteImage *pInputImage, CByteImage *pOutputImage, BayerPatternType type)</arglist>
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      <arglist>(const CByteImage *pInputImage, CByteImage *pOutputImage, bool bFast=false, const MyRegion *pROI=0)</arglist>
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      <arglist>(const CFloatImage *pInputImage, CByteImage *pOutputImage, bool equalize=false)</arglist>
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      <arglist>(const CByteImage *pInputImage, CFloatImage *pOutputImage)</arglist>
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      <arglist>(const CFloatMatrix *pInputImage, CByteImage *pOutputImage)</arglist>
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      <arglist>(const CByteImage *pInputImage, CFloatMatrix *pOutputImage)</arglist>
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      <arglist>(const CShortImage *pInputImage, CByteImage *pOutputImage)</arglist>
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      <arglist>(const CByteImage *pInputImage, CShortImage *pOutputImage)</arglist>
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      <arglist>(const CIntImage *pInputImage, CByteImage *pOutputImage)</arglist>
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      <arglist>(const CByteImage *pInputImage, CIntImage *pOutputImage)</arglist>
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      <arglist>(const CFloatMatrix *pInputImage, CDoubleMatrix *pOutputImage)</arglist>
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      <arglist>(const CDoubleMatrix *pInputImage, CFloatMatrix *pOutputImage)</arglist>
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      <arglist>(const CByteImage *pInputImage, CByteImage *pOutputImage)</arglist>
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      <arglist>(const CByteImage *pInputImage, CByteImage *pOutputImage, const MyRegion *pROI=0, bool bUseSameSize=false)</arglist>
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      <arglist>(const CShortImage *pInputImage, CShortImage *pOutputImage, const MyRegion *pROI=0, bool bUseSameSize=false)</arglist>
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      <arglist>(const CFloatMatrix *pInputImage, CFloatMatrix *pOutputImage)</arglist>
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      <arglist>(const CDoubleMatrix *pInputImage, CDoubleMatrix *pOutputImage)</arglist>
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      <arglist>(const Vec2d *pSourcePoints, const Vec2d *pTargetPoints, int nPoints, float &amp;a1, float &amp;a2, float &amp;a3, float &amp;a4, float &amp;a5, float &amp;a6)</arglist>
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      <arglist>(const Vec2d *pSourcePoints, const Vec2d *pTargetPoints, int nPoints, float &amp;a1, float &amp;a2, float &amp;a3, float &amp;a4, float &amp;a5, float &amp;a6, float &amp;a7, float &amp;a8)</arglist>
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      <arglist>(const CByteImage *pInputImage, CByteImage *pOutputImage, int nMaskSize=3, const MyRegion *pROI=0)</arglist>
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      <arglist>(const CByteImage *pInputImage, CByteImage *pOutputImage, int nMaskSize=3, const MyRegion *pROI=0)</arglist>
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      <arglist>(const CByteImage *pInputImage, CByteImage *pOutputImage, ObjectColor cColor, CColorParameterSet *pColorParameterSet, bool bImageIsHSV=true)</arglist>
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      <arglist>(const CByteImage *pInputImage, CByteImage *pOutputImage, unsigned char hue, unsigned char tol_hue, unsigned char min_sat, unsigned char max_sat, unsigned char min_v, unsigned char max_v, const MyRegion *pROI=0)</arglist>
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      <arglist>(const CByteImage *pInputImage, CByteImage *pOutputImage, unsigned char min_hue, unsigned char max_hue, unsigned char min_sat, unsigned char max_sat, unsigned char min_v, unsigned char max_v, const MyRegion *pROI=0)</arglist>
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      <arglist>(const CByteImage *pInputImage, CByteImage *pOutputImage, CRGBColorModel *pColorModel, float fThreshold)</arglist>
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      <arglist>(const CByteImage *pImage, RegionList &amp;regionList, int nMinimumPointsPerRegion=0, int nMaximumPointsPerRegion=0, bool bCalculateBoundingBox=true, bool bStorePixels=false)</arglist>
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      <arglist>(const CByteImage *pImage, CRegionArray &amp;regionList, int nMinimumPointsPerRegion=0, int nMaximumPointsPerRegion=0, bool bCalculateBoundingBox=true, bool bStorePixels=false)</arglist>
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      <arglist>(const CByteImage *pInputImage, CByteImage *pOutputImage)</arglist>
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      <arglist>(const CByteImage *pInputImage, CFloatMatrix *pOutputImage, float fVariance, int nKernelSize)</arglist>
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      <arglist>(const CFloatMatrix *pInputImage, CFloatMatrix *pOutputImage, float fVariance, int nKernelSize)</arglist>
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      <anchor>af1d238af8819b7fadf40b546b20a3c2f</anchor>
      <arglist>(const CByteImage *pInputImage, CByteImage *pOutputImage, float fVariance, int nKernelSize)</arglist>
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      <arglist>(const CByteImage *pInputImage, CByteImage *pOutputImage)</arglist>
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      <arglist>(const CFloatMatrix *pInputImage, CFloatMatrix *pOutputImage, float fVariance)</arglist>
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      <arglist>(const CByteImage *pInputImage, CByteImage *pOutputImage)</arglist>
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      <arglist>(const CByteImage *pInputImage, CByteImage *pOutputImage, const int *pKernel, int nMaskSize, int nDivider=1, bool bAbsoluteValue=false)</arglist>
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      <arglist>(const CByteImage *pInputImage, CShortImage *pOutputImage, const int *pKernel, int nMaskSize, int nDivider=1, bool bAbsoluteValue=false)</arglist>
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      <arglist>(const CByteImage *pInputImage, CFloatMatrix *pOutputImage, const int *pKernel, int nMaskSize, int nDivider=1, bool bAbsoluteValue=false)</arglist>
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      <arglist>(const CIntImage *pIntegralImage, int min_x, int min_y, int max_x, int max_y)</arglist>
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      <arglist>(const CIntImage *pIntegralImage, const MyRegion *pRegion)</arglist>
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      <anchorfile>namespaceImageProcessor.html</anchorfile>
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      <arglist>(const CIntImage *pIntegralImage, int min_x, int min_y, int max_x, int max_y)</arglist>
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      <arglist>(const CFloatMatrix *pInputImage, CFloatMatrix *pOutputImage)</arglist>
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      <arglist>(const CFloatMatrix *pInputImage, CFloatMatrix *pOutputImage)</arglist>
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      <arglist>(const CByteImage *pInputImage, CByteImage *pOutputImage)</arglist>
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      <arglist>(const CByteImage *pInputImage, CByteImage *pOutputImage, float p1=0.1f, float p2=0.9f)</arglist>
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      <arglist>(const CByteImage *pImage, CByteImage *pVisualizationImage, Vec3dList &amp;resultCircles, int rmin, int rmax, int nCirclesToExtract, int nMinHits=1)</arglist>
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      <arglist>(const CVec2dArray &amp;edgePoints, const CVec2dArray &amp;edgeDirections, int width, int height, int rmin, int rmax, int nCirclesToExtract, int nMinHits, CVec3dArray &amp;resultCircles, CIntArray &amp;resultHits, CByteImage *pVisualizationImage=0)</arglist>
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      <arglist>(const CByteImage *pImage, CByteImage *pVisualizationImage, Vec2dList &amp;resultLines, int nLinesToExtract, int nMinHits=1)</arglist>
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      <arglist>(const CVec2dArray &amp;edgePoints, const CVec2dArray &amp;edgeDirections, int width, int height, int nLinesToExtract, int nMinHits, CVec2dArray &amp;resultLines, CIntArray &amp;resultHits, CByteImage *pVisualizationImage=0)</arglist>
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      <arglist>(const CByteImage *pInputImage, CByteImage *pOutputImage)</arglist>
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      <arglist>(const CByteImage *pInputImage, CShortImage *pOutputImage, bool bAbsoluteValue=true)</arglist>
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      <arglist>(const CByteImage *pInputImage, CByteImage *pOutputImage, bool bAbsoluteValue=true)</arglist>
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      <arglist>(const CByteImage *pInputImage, CShortImage *pOutputImage, bool bAbsoluteValue=true)</arglist>
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      <arglist>(const CByteImage *pInputImage, CByteImage *pOutputImage, bool bAbsoluteValue=true)</arglist>
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      <arglist>(const CByteImage *pInputImage1, const CByteImage *pInputImage2, CByteImage *pOutputImage)</arglist>
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      <arglist>(const CByteImage *pImage)</arglist>
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      <arglist>(const CShortImage *pImage)</arglist>
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      <arglist>(const CIntImage *pImage)</arglist>
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      <arglist>(const CByteImage *pInputImage1, const CByteImage *pInputImage2, CByteImage *pOutputImage)</arglist>
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      <arglist>(const CByteImage *pImage, unsigned char &amp;min, unsigned char &amp;max)</arglist>
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      <arglist>(const CShortImage *pImage, short &amp;min, short &amp;max)</arglist>
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      <arglist>(const CIntImage *pImage, int &amp;min, int &amp;max)</arglist>
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      <arglist>(const CByteImage *pImage)</arglist>
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      <arglist>(const CShortImage *pImage)</arglist>
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      <arglist>(const CIntImage *pImage)</arglist>
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      <anchorfile>namespaceImageProcessor.html</anchorfile>
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      <arglist>(const CByteImage *pInputImage, CByteImage *pOutputImage)</arglist>
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      <anchorfile>namespaceImageProcessor.html</anchorfile>
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      <arglist>(const CByteImage *pInputImage1, const CByteImage *pInputImage2, CByteImage *pOutputImage)</arglist>
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      <arglist>(const CByteImage *pImage)</arglist>
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      <arglist>(const CByteImage *pInputImage, CByteImage *pOutputImage, const MyRegion *pROI=0, bool bInterpolation=true)</arglist>
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      <arglist>(CIntImage *pImage)</arglist>
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      <arglist>(CDoubleMatrix *pImage)</arglist>
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      <arglist></arglist>
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      <arglist>(const CByteImage *pImage, Vec2d *pFeaturePoints, int nMaxPoints, float fQualityLevel=0.01f, float fMinDistance=5.0f, bool bUseHarris=false)</arglist>
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      <arglist>(CByteImage *pInputImage, CByteImage *pOutputImage, int nLowThreshold, int nHighThreshold)</arglist>
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      <arglist>(CByteImage *pInputImage, CByteImage *pOutputImage, BayerPatternType type=eRG2BGR)</arglist>
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      <arglist>(CByteImage *pInputImage, CByteImage *pOutputImage)</arglist>
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      <arglist>(const CFloatMatrix *pMatrix, const CFloatVector *pVector, CFloatVector *pResultVector)</arglist>
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      <arglist>(const CFloatMatrix *pData, CFloatMatrix *pTransformationMatrix, CFloatMatrix *pTransformedData, int nTargetDimension)</arglist>
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      <arglist>(const CFloatMatrix *pMatrix, CFloatMatrix *pResultMatrix, bool AAT=false)</arglist>
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      <arglist>(const CDoubleMatrix *pMatrix, CDoubleMatrix *pResultMatrix, bool AAT=false)</arglist>
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      <anchorfile>namespaceLinearAlgebra.html</anchorfile>
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      <anchorfile>namespaceLinearAlgebra.html</anchorfile>
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      <arglist>(const CDoubleMatrix *A, CDoubleVector *x)</arglist>
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      <anchorfile>namespaceLinearAlgebra.html</anchorfile>
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      <arglist>(const CFloatMatrix *A, const CFloatVector *b, CFloatVector *x)</arglist>
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      <arglist>(const CDoubleMatrix *A, const CDoubleVector *b, CDoubleVector *x)</arglist>
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      <arglist>(CFloatMatrix *pMatrix, const CFloatMatrix *pMatrixToSubtract)</arglist>
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      <arglist>(CDoubleMatrix *pMatrix, const CDoubleMatrix *pMatrixToSubtract)</arglist>
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      <arglist>(CDoubleVector *pVector, const CDoubleVector *pVectorToSubtract)</arglist>
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      <anchorfile>namespaceLinearAlgebra.html</anchorfile>
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      <arglist>(const CFloatMatrix *pMatrix1, const CFloatMatrix *pMatrix2, CFloatMatrix *pResultMatrix)</arglist>
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      <arglist>(const CDoubleMatrix *pMatrix1, const CDoubleMatrix *pMatrix2, CDoubleMatrix *pResultMatrix)</arglist>
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      <anchorfile>namespaceLinearAlgebra.html</anchorfile>
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      <arglist>(const CFloatMatrix *pMatrix, CFloatMatrix *pResultMatrix)</arglist>
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      <arglist>(const CDoubleMatrix *pMatrix, CDoubleMatrix *pResultMatrix)</arglist>
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      <arglist>(const CFloatMatrix *pMatrix, CFloatMatrix *pResultMatrix)</arglist>
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      <arglist>(const CDoubleMatrix *pMatrix, CDoubleMatrix *pResultMatrix)</arglist>
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      <arglist>(const CFloatVector *pVector1, const CFloatVector *pVector2, CFloatVector *pResultVector)</arglist>
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      <arglist>(const CDoubleVector *pVector1, const CDoubleVector *pVector2, CDoubleVector *pResultVector)</arglist>
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      <arglist>(const CFloatMatrix *A, CFloatMatrix *W, CFloatMatrix *U=0, CFloatMatrix *V=0, bool bAllowModifyA=false, bool bReturnUTransposed=false, bool bReturnVTransposed=false)</arglist>
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      <arglist>(const CDoubleMatrix *A, CDoubleMatrix *W, CDoubleMatrix *U=0, CDoubleMatrix *V=0, bool bAllowModifyA=false, bool bReturnUTransposed=false, bool bReturnVTransposed=false)</arglist>
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      <arglist>(const CFloatMatrix *pMatrix, CFloatMatrix *pResultMatrix)</arglist>
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      <arglist>(CDoubleMatrix *pMatrix)</arglist>
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      <arglist>(const CFloatMatrix *pMatrix, CFloatMatrix *pCovarianceMatrix)</arglist>
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      <arglist>(const CDoubleMatrix *pInputMatrix, CDoubleMatrix *pOutputMatrix)</arglist>
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      <arglist>(const Vec2d *pSourcePoints, const Vec2d *pTargetPoints, int nPoints, Mat3d &amp;A, bool bUseSVD=false)</arglist>
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      <arglist>(const Vec2d *pSourcePoints, const Vec2d *pTargetPoints, int nPoints, Mat3d &amp;A, bool bUseSVD=false)</arglist>
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      <arglist>(const CDoubleMatrix *A, const CDoubleMatrix *pResultMatrix)</arglist>
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      <anchor>aef96dcc80d454c603a66de90cac31314</anchor>
      <arglist>(const CFloatMatrix *A, const CFloatMatrix *B, CFloatMatrix *pResultMatrix, bool bTransposeB=false)</arglist>
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      <arglist>(const CDoubleMatrix *A, const CDoubleMatrix *B, CDoubleMatrix *pResultMatrix, bool bTransposeB=false)</arglist>
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      <arglist>(const CFloatMatrix *pData, CFloatMatrix *pTransformationMatrix, CFloatMatrix *pTransformedData, int nTargetDimension)</arglist>
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      <arglist>(const CFloatMatrix *pData, CFloatMatrix *pTransformationMatrix, CFloatMatrix *pEigenValues)</arglist>
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      <anchor>afcc114fc170ae660c3437ee57d8ccc95</anchor>
      <arglist>(const CFloatMatrix *pMatrix, CFloatMatrix *pResultMatrix, bool bTransposeSecond=false)</arglist>
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      <anchorfile>namespaceLinearAlgebraCV.html</anchorfile>
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      <arglist>(const CFloatMatrix *A, CFloatVector *x)</arglist>
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      <anchorfile>namespaceLinearAlgebraCV.html</anchorfile>
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      <anchorfile>namespaceLinearAlgebraCV.html</anchorfile>
      <anchor>a067fd87d80a40d303a81120b35b7e7cc</anchor>
      <arglist>(const CFloatMatrix *A, const CFloatVector *b, CFloatVector *x)</arglist>
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      <arglist>(const CFloatMatrix *A, const CFloatVector *b, CFloatVector *x)</arglist>
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      <arglist>(const CDoubleMatrix *A, const CDoubleVector *b, CDoubleVector *x)</arglist>
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      <arglist>(const CFloatMatrix *A, CFloatMatrix *W, CFloatMatrix *U=0, CFloatMatrix *V=0, bool bAllowModifyA=false, bool bReturnUTransposed=false, bool bReturnVTransposed=false)</arglist>
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      <arglist>(const CDoubleMatrix *A, CDoubleMatrix *W, CDoubleMatrix *U=0, CDoubleMatrix *V=0, bool bAllowModifyA=false, bool bReturnUTransposed=false, bool bReturnVTransposed=false)</arglist>
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      <anchorfile>namespaceLinearAlgebraCV.html</anchorfile>
      <anchor>ae297ba7a73fc9841fbc957c1ee17db56</anchor>
      <arglist>(const CFloatMatrix *A, const CFloatMatrix *pResultMatrix)</arglist>
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      <anchorfile>namespaceMath2d.html</anchorfile>
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      <arglist>(Vec2d &amp;vec, const Vec2d &amp;vectorToAdd)</arglist>
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      <arglist>(const Vec2d &amp;vector1, const Vec2d &amp;vector2, Vec2d &amp;result)</arglist>
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      <name>Angle</name>
      <anchorfile>namespaceMath2d.html</anchorfile>
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      <arglist>(const Mat3d &amp;A, const Vec2d &amp;p, Vec2d &amp;result)</arglist>
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      <arglist>(const Vec2d &amp;vector1, const Vec2d &amp;vector2, Vec2d &amp;result)</arglist>
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      <arglist>(const Rectangle2d &amp;rectangle, Vec2d resultCornerPoints[4])</arglist>
    </member>
    <member kind="function">
      <type>float</type>
      <name>Distance</name>
      <anchorfile>namespaceMath2d.html</anchorfile>
      <anchor>aa225105cab7b3dde18352ecb082c672e</anchor>
      <arglist>(const Vec2d &amp;vector1, const Vec2d &amp;vector2)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>Invert</name>
      <anchorfile>namespaceMath2d.html</anchorfile>
      <anchor>a5da524d4dba68f68413cf757eb00ed25</anchor>
      <arglist>(const Mat2d &amp;matrix, Mat2d &amp;result)</arglist>
    </member>
    <member kind="function">
      <type>float</type>
      <name>Length</name>
      <anchorfile>namespaceMath2d.html</anchorfile>
      <anchor>a63072159523a79f1f44db03cbb41666d</anchor>
      <arglist>(const Vec2d &amp;vec)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>Mean</name>
      <anchorfile>namespaceMath2d.html</anchorfile>
      <anchor>a52a56ae603a1923b565c492a1a6c70b7</anchor>
      <arglist>(const CVec2dArray &amp;vectorList, Vec2d &amp;result)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>Mean</name>
      <anchorfile>namespaceMath2d.html</anchorfile>
      <anchor>afa4a9615d69c4aed222ec6ffaf4c97e5</anchor>
      <arglist>(const Vec2d *pVectors, int nVectors, Vec2d &amp;result)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>MulMatMat</name>
      <anchorfile>namespaceMath2d.html</anchorfile>
      <anchor>a6c21c336c19e96ed6032e2ad8f4e112c</anchor>
      <arglist>(const Mat2d &amp;matrix1, const Mat2d &amp;matrix2, Mat2d &amp;result)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>MulMatScalar</name>
      <anchorfile>namespaceMath2d.html</anchorfile>
      <anchor>af2e788ce0f38189cf73e9cc9a914a7b5</anchor>
      <arglist>(const Mat2d &amp;matrix, float scalar, Mat2d &amp;result)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>MulMatVec</name>
      <anchorfile>namespaceMath2d.html</anchorfile>
      <anchor>ac7e8dce2dc6dedbb6f04987b111f50ab</anchor>
      <arglist>(const Mat2d &amp;matrix, const Vec2d &amp;vec, Vec2d &amp;result)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>MulMatVec</name>
      <anchorfile>namespaceMath2d.html</anchorfile>
      <anchor>a4cb3b43111fc76f5236209a8799514f8</anchor>
      <arglist>(const Mat2d &amp;matrix, const Vec2d &amp;vector1, const Vec2d &amp;vector2, Vec2d &amp;result)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>MulVecScalar</name>
      <anchorfile>namespaceMath2d.html</anchorfile>
      <anchor>aff98c06df7a13b62747e622a34a83ff9</anchor>
      <arglist>(const Vec2d &amp;vec, float scalar, Vec2d &amp;result)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>NormalizeVec</name>
      <anchorfile>namespaceMath2d.html</anchorfile>
      <anchor>a7118eae4f69df85a2a56d9c695ce084d</anchor>
      <arglist>(Vec2d &amp;vec)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>RotateVec</name>
      <anchorfile>namespaceMath2d.html</anchorfile>
      <anchor>abee161269b40b985449a41c2b5d97776</anchor>
      <arglist>(const Vec2d &amp;vec, float angle, Vec2d &amp;result)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>RotateVec</name>
      <anchorfile>namespaceMath2d.html</anchorfile>
      <anchor>ad8f3def6116813c762ade53799ca3d00</anchor>
      <arglist>(const Vec2d &amp;point, const Vec2d &amp;center, float angle, Vec2d &amp;result)</arglist>
    </member>
    <member kind="function">
      <type>float</type>
      <name>ScalarProduct</name>
      <anchorfile>namespaceMath2d.html</anchorfile>
      <anchor>adbae5070c04268cbb235cd058769018b</anchor>
      <arglist>(const Vec2d &amp;vector1, const Vec2d &amp;vector2)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>SetRotationMat</name>
      <anchorfile>namespaceMath2d.html</anchorfile>
      <anchor>a9f227dc57dbf97475f736ae7e4ccfe97</anchor>
      <arglist>(Mat2d &amp;matrix, float angle)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>SetVec</name>
      <anchorfile>namespaceMath2d.html</anchorfile>
      <anchor>a20605e2ef936ab4f367664118e2ef377</anchor>
      <arglist>(Vec2d &amp;vec, float x, float y)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>SetVec</name>
      <anchorfile>namespaceMath2d.html</anchorfile>
      <anchor>a41dc1a01b997116eb1d4f87b517fd634</anchor>
      <arglist>(Vec2d &amp;vec, const Vec2d &amp;sourceVector)</arglist>
    </member>
    <member kind="function">
      <type>float</type>
      <name>SquaredDistance</name>
      <anchorfile>namespaceMath2d.html</anchorfile>
      <anchor>a5dceed5fee58846642159a2610509844</anchor>
      <arglist>(const Vec2d &amp;vector1, const Vec2d &amp;vector2)</arglist>
    </member>
    <member kind="function">
      <type>float</type>
      <name>SquaredLength</name>
      <anchorfile>namespaceMath2d.html</anchorfile>
      <anchor>aac4ba7f3e2a013dba5f44de22abc2cad</anchor>
      <arglist>(const Vec2d &amp;vec)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>SubtractFromVec</name>
      <anchorfile>namespaceMath2d.html</anchorfile>
      <anchor>ae9d42b2f753b9214e7684fdffcd19560</anchor>
      <arglist>(Vec2d &amp;vec, const Vec2d &amp;vectorToSubtract)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>SubtractVecVec</name>
      <anchorfile>namespaceMath2d.html</anchorfile>
      <anchor>a6fec50b6e9ad132837ddc6c51bc1e89b</anchor>
      <arglist>(const Vec2d &amp;vector1, const Vec2d &amp;vector2, Vec2d &amp;result)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>Transpose</name>
      <anchorfile>namespaceMath2d.html</anchorfile>
      <anchor>a7acc7dadeaa63b2fe1c44fce67a5eaf1</anchor>
      <arglist>(const Mat2d &amp;matrix, Mat2d &amp;result)</arglist>
    </member>
    <member kind="variable">
      <type>const Vec2d</type>
      <name>zero_vec</name>
      <anchorfile>namespaceMath2d.html</anchorfile>
      <anchor>a66fe4e1a6f12b9f321b45b2d2ac8fbad</anchor>
      <arglist></arglist>
    </member>
  </compound>
  <compound kind="namespace">
    <name>Math3d</name>
    <filename>namespaceMath3d.html</filename>
    <member kind="function">
      <type>void</type>
      <name>AddMatMat</name>
      <anchorfile>namespaceMath3d.html</anchorfile>
      <anchor>a00c6c3d6d0b42a6062a31179a4134d5b</anchor>
      <arglist>(const Mat3d &amp;matrix1, const Mat3d &amp;matrix2, Mat3d &amp;matrix)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>AddToMat</name>
      <anchorfile>namespaceMath3d.html</anchorfile>
      <anchor>a302124af85333101a9c585ef43a4dc8b</anchor>
      <arglist>(Mat3d &amp;matrix, const Mat3d &amp;matrixToAdd)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>AddToVec</name>
      <anchorfile>namespaceMath3d.html</anchorfile>
      <anchor>ac4e60d838f30fbf947815c92f2ae02d6</anchor>
      <arglist>(Vec3d &amp;vec, const Vec3d &amp;vectorToAdd)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>AddVecVec</name>
      <anchorfile>namespaceMath3d.html</anchorfile>
      <anchor>a12789b081a1434c9409181bc6733d39d</anchor>
      <arglist>(const Vec3d &amp;vector1, const Vec3d &amp;vector2, Vec3d &amp;result)</arglist>
    </member>
    <member kind="function">
      <type>float</type>
      <name>Angle</name>
      <anchorfile>namespaceMath3d.html</anchorfile>
      <anchor>a8de308fe5164ca5cdc2bbcd5142e74b4</anchor>
      <arglist>(const Vec3d &amp;vector1, const Vec3d &amp;vector2)</arglist>
    </member>
    <member kind="function">
      <type>float</type>
      <name>Angle</name>
      <anchorfile>namespaceMath3d.html</anchorfile>
      <anchor>aa678a8f957b9f59ce99b0254916ff46f</anchor>
      <arglist>(const Vec3d &amp;vector1, const Vec3d &amp;vector2, const Vec3d &amp;axis)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>Average</name>
      <anchorfile>namespaceMath3d.html</anchorfile>
      <anchor>a83bde1000c98a744fe62d8b4ae061e83</anchor>
      <arglist>(const Vec3d &amp;vector1, const Vec3d &amp;vector2, Vec3d &amp;result)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>CrossProduct</name>
      <anchorfile>namespaceMath3d.html</anchorfile>
      <anchor>a593f29269cd5ee6b7b371ee38356679a</anchor>
      <arglist>(const Vec3d &amp;vector1, const Vec3d &amp;vector2, Vec3d &amp;result)</arglist>
    </member>
    <member kind="function">
      <type>float</type>
      <name>Det</name>
      <anchorfile>namespaceMath3d.html</anchorfile>
      <anchor>aa0c0e3178ebafda6c230e17ca4d5fb92</anchor>
      <arglist>(const Mat3d &amp;matrix)</arglist>
    </member>
    <member kind="function">
      <type>float</type>
      <name>Distance</name>
      <anchorfile>namespaceMath3d.html</anchorfile>
      <anchor>aae8e9737c5d7f7e1c588305a87795153</anchor>
      <arglist>(const Vec3d &amp;vector1, const Vec3d &amp;vector2)</arglist>
    </member>
    <member kind="function">
      <type>float</type>
      <name>EvaluateForm</name>
      <anchorfile>namespaceMath3d.html</anchorfile>
      <anchor>aa62d9e2a434a4c297ab8a46f29aede27</anchor>
      <arglist>(const Vec3d &amp;matrix1, const Mat3d &amp;matrix2)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>GetAxisAndAngle</name>
      <anchorfile>namespaceMath3d.html</anchorfile>
      <anchor>a335fb4f7c8be0ce2fa3044aa1722efc2</anchor>
      <arglist>(const Mat3d &amp;R, Vec3d &amp;axis, float &amp;angle)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>Invert</name>
      <anchorfile>namespaceMath3d.html</anchorfile>
      <anchor>a4226d8652b70aba45efe803ed0d7eeb2</anchor>
      <arglist>(const Mat3d &amp;matrix, Mat3d &amp;result)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>Invert</name>
      <anchorfile>namespaceMath3d.html</anchorfile>
      <anchor>a90c59da454a304471b1c931e92b9e63b</anchor>
      <arglist>(const Transformation3d &amp;input, Transformation3d &amp;result)</arglist>
    </member>
    <member kind="function">
      <type>float</type>
      <name>Length</name>
      <anchorfile>namespaceMath3d.html</anchorfile>
      <anchor>a33658b150f5cd9fa303fb09faed741a8</anchor>
      <arglist>(const Vec3d &amp;vec)</arglist>
    </member>
    <member kind="function">
      <type>bool</type>
      <name>LoadFromFile</name>
      <anchorfile>namespaceMath3d.html</anchorfile>
      <anchor>a069895572be45e306716b7e4ee4622b4</anchor>
      <arglist>(Vec3d &amp;vector, const char *pFilePath)</arglist>
    </member>
    <member kind="function">
      <type>bool</type>
      <name>LoadFromFile</name>
      <anchorfile>namespaceMath3d.html</anchorfile>
      <anchor>accc7446ba0ff0baca166b24e49a99e26</anchor>
      <arglist>(Mat3d &amp;matrix, const char *pFilePath)</arglist>
    </member>
    <member kind="function">
      <type>bool</type>
      <name>LoadFromFile</name>
      <anchorfile>namespaceMath3d.html</anchorfile>
      <anchor>a540d1ff4563c539f13132a36a48cd4d9</anchor>
      <arglist>(Transformation3d &amp;transformation, const char *pFilePath)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>Mean</name>
      <anchorfile>namespaceMath3d.html</anchorfile>
      <anchor>a4f280061d5a62f22d8d50e36a7528a02</anchor>
      <arglist>(const CVec3dArray &amp;vectorList, Vec3d &amp;result)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>Mean</name>
      <anchorfile>namespaceMath3d.html</anchorfile>
      <anchor>aa139a371bab9f3fc26710a95a14ff934</anchor>
      <arglist>(const Vec3d *pVectors, int nVectors, Vec3d &amp;result)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>MulMatMat</name>
      <anchorfile>namespaceMath3d.html</anchorfile>
      <anchor>a4cad5670573a0bf3378356da17c734ca</anchor>
      <arglist>(const Mat3d &amp;matrix1, const Mat3d &amp;matrix2, Mat3d &amp;result)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>MulMatScalar</name>
      <anchorfile>namespaceMath3d.html</anchorfile>
      <anchor>a87194ce04083487046f4e33e343c808c</anchor>
      <arglist>(const Mat3d &amp;matrix, float scalar, Mat3d &amp;result)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>MulMatVec</name>
      <anchorfile>namespaceMath3d.html</anchorfile>
      <anchor>af06fa2d088b7a97e3985acd574a756e2</anchor>
      <arglist>(const Mat3d &amp;matrix, const Vec3d &amp;vec, Vec3d &amp;result)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>MulMatVec</name>
      <anchorfile>namespaceMath3d.html</anchorfile>
      <anchor>ae854b2e9b80bfb5c9dd3a34d1ba8af08</anchor>
      <arglist>(const Mat3d &amp;matrix, const Vec3d &amp;vector1, const Vec3d &amp;vector2, Vec3d &amp;result)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>MulQuatQuat</name>
      <anchorfile>namespaceMath3d.html</anchorfile>
      <anchor>a0c0d524c0df79b0c7802a15a65f49e5d</anchor>
      <arglist>(const Quaternion &amp;quat1, const Quaternion &amp;quat2, Quaternion &amp;result)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>MulTransTrans</name>
      <anchorfile>namespaceMath3d.html</anchorfile>
      <anchor>adc8982668ae0ab66334a63e84580a839</anchor>
      <arglist>(const Transformation3d &amp;transformation1, const Transformation3d &amp;transformation2, Transformation3d &amp;result)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>MulTransVec</name>
      <anchorfile>namespaceMath3d.html</anchorfile>
      <anchor>afccbd882d930c5d53656ba0f1fcdc0e3</anchor>
      <arglist>(const Transformation3d &amp;transformation, const Vec3d &amp;vec, Vec3d &amp;result)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>MulVecScalar</name>
      <anchorfile>namespaceMath3d.html</anchorfile>
      <anchor>ae4d53b2dcbc7376c7b6d604a3f486a0e</anchor>
      <arglist>(const Vec3d &amp;vec, float scalar, Vec3d &amp;result)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>MulVecTransposedVec</name>
      <anchorfile>namespaceMath3d.html</anchorfile>
      <anchor>a0a50945d64e8df956fa28c6b20bfeac0</anchor>
      <arglist>(const Vec3d &amp;vector1, const Vec3d &amp;vector2, Mat3d &amp;result)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>NormalizeVec</name>
      <anchorfile>namespaceMath3d.html</anchorfile>
      <anchor>a7f0a822febe30e27c5d8cbffd3794fc8</anchor>
      <arglist>(Vec3d &amp;vec)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>RotateVec</name>
      <anchorfile>namespaceMath3d.html</anchorfile>
      <anchor>acf724cdd73d863024f42ac88f4c4627a</anchor>
      <arglist>(const Vec3d &amp;vec, const Vec3d &amp;rotation, Vec3d &amp;result)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>RotateVecAngleAxis</name>
      <anchorfile>namespaceMath3d.html</anchorfile>
      <anchor>a1664971f2b5e32ebef3900ee7e051b95</anchor>
      <arglist>(const Vec3d &amp;vec, const Vec3d &amp;axis, float theta, Vec3d &amp;result)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>RotateVecQuaternion</name>
      <anchorfile>namespaceMath3d.html</anchorfile>
      <anchor>ab89eb1710f2267d738ddbf7afa577e77</anchor>
      <arglist>(const Vec3d &amp;vec, const Vec3d &amp;axis, float theta, Vec3d &amp;result)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>RotateVecYZX</name>
      <anchorfile>namespaceMath3d.html</anchorfile>
      <anchor>adc2d3e112d13a39a24f265ca38c9d164</anchor>
      <arglist>(const Vec3d &amp;vec, const Vec3d &amp;rotation, Vec3d &amp;result)</arglist>
    </member>
    <member kind="function">
      <type>bool</type>
      <name>SaveToFile</name>
      <anchorfile>namespaceMath3d.html</anchorfile>
      <anchor>a456d9e8398535bbce8e09a425ef7bbc2</anchor>
      <arglist>(const Vec3d &amp;vector, const char *pFilePath)</arglist>
    </member>
    <member kind="function">
      <type>bool</type>
      <name>SaveToFile</name>
      <anchorfile>namespaceMath3d.html</anchorfile>
      <anchor>a0461877cab5eb1b8e48a487f1411ec83</anchor>
      <arglist>(const Mat3d &amp;matrix, const char *pFilePath)</arglist>
    </member>
    <member kind="function">
      <type>bool</type>
      <name>SaveToFile</name>
      <anchorfile>namespaceMath3d.html</anchorfile>
      <anchor>a3ec97dcf69cafbf713590692ac6105b8</anchor>
      <arglist>(const Transformation3d &amp;transformation, const char *pFilePath)</arglist>
    </member>
    <member kind="function">
      <type>float</type>
      <name>ScalarProduct</name>
      <anchorfile>namespaceMath3d.html</anchorfile>
      <anchor>a639caa3a140912a0a868f4a83c2165cc</anchor>
      <arglist>(const Vec3d &amp;vector1, const Vec3d &amp;vector2)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>SetMat</name>
      <anchorfile>namespaceMath3d.html</anchorfile>
      <anchor>a9f6f560f1467802ce0de29a6516b1c64</anchor>
      <arglist>(Mat3d &amp;matrix, float r1, float r2, float r3, float r4, float r5, float r6, float r7, float r8, float r9)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>SetMat</name>
      <anchorfile>namespaceMath3d.html</anchorfile>
      <anchor>a9525fa5c99cfbd11f02d4839a2ce4cbc</anchor>
      <arglist>(Mat3d &amp;matrix, const Mat3d &amp;sourceMatrix)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>SetRotationMat</name>
      <anchorfile>namespaceMath3d.html</anchorfile>
      <anchor>a077621de4f6689a3a04d33159c1bae89</anchor>
      <arglist>(Mat3d &amp;matrix, const Vec3d &amp;axis, float theta)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>SetRotationMat</name>
      <anchorfile>namespaceMath3d.html</anchorfile>
      <anchor>af2a38aae85be184c17eafc1662d29374</anchor>
      <arglist>(Mat3d &amp;matrix, float alpha, float beta, float gamma)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>SetRotationMat</name>
      <anchorfile>namespaceMath3d.html</anchorfile>
      <anchor>a303e671a01bd3aac4d0746df102ec130</anchor>
      <arglist>(Mat3d &amp;matrix, const Vec3d &amp;rotation)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>SetRotationMatAxis</name>
      <anchorfile>namespaceMath3d.html</anchorfile>
      <anchor>a0b3644143f42cb5486887182fb4c9797</anchor>
      <arglist>(Mat3d &amp;matrix, const Vec3d &amp;axis, float theta)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>SetRotationMatX</name>
      <anchorfile>namespaceMath3d.html</anchorfile>
      <anchor>ae5471ccb8f1d69601a16f93a010810b8</anchor>
      <arglist>(Mat3d &amp;matrix, float theta)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>SetRotationMatY</name>
      <anchorfile>namespaceMath3d.html</anchorfile>
      <anchor>a5b06d60329590370024112f8778b7d3e</anchor>
      <arglist>(Mat3d &amp;matrix, float theta)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>SetRotationMatYZX</name>
      <anchorfile>namespaceMath3d.html</anchorfile>
      <anchor>a96f3a1b9d950a4cd8a9072eba1b87f07</anchor>
      <arglist>(Mat3d &amp;matrix, const Vec3d &amp;rotation)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>SetRotationMatZ</name>
      <anchorfile>namespaceMath3d.html</anchorfile>
      <anchor>abce61ae42bf6afd98d56af0764324a18</anchor>
      <arglist>(Mat3d &amp;matrix, float theta)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
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      <arglist>(CByteImage *pImage, int x, int y, int r=255, int g=255, int b=255)</arglist>
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      <arglist>(CByteImage *pImage, const Vec2d &amp;point, int r=255, int g=255, int b=255, float blend=1.0f)</arglist>
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      <arglist>(CByteImage *pImage, int x, int y, int r=255, int g=255, int b=255, float blend=1.0f)</arglist>
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      <arglist>(CByteImage *pImage, const Vec2d &amp;mid_point, double radius, int r=255, int g=255, int b=255, int thickness=1)</arglist>
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      <arglist>(CByteImage *pImage, int *pPoints, int nPoints, int r=255, int g=255, int b=255, int thickness=1)</arglist>
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      <arglist>(float *pValues, void **ppMeta, int nLow, int nHigh)</arglist>
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      <arglist>(const CVec3dArray &amp;pointCandidates, CVec3dArray &amp;resultPoints, float fRANSACThreshold=5.0f, int nIterations=500)</arglist>
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      <arglist>(const CDynamicArrayTemplate&lt; PointPair2d &gt; &amp;matchCandidates, CDynamicArrayTemplate&lt; PointPair2d &gt; &amp;resultMatches, float fRANSACThreshold=5.0f, int nIterations=500)</arglist>
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      <arglist>(const CDynamicArrayTemplate&lt; PointPair2d &gt; &amp;matchCandidates, CDynamicArrayTemplate&lt; PointPair2d &gt; &amp;resultMatches, float fRANSACThreshold=5.0f, int nIterations=500)</arglist>
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